username:password:
Playing with Fire: When Advergaming Backfires

In this latest Playing with Fire feature, Powerful Robot Games' Gonzalo Frasca discusses Intel's recently released web-based advergame, The Intel IT Manager Game, and how a "cultural bug" resulted in the game's prompt removal and change.

Serious Games Summit DC 2006: The Serious Games Fund Raising Fandango

Our latest coverage from the Serious Games Summit DC 2006 conference deals with a presentation made during the event by Virtual Heroes' Jerry Heneghan concerning the right and wrong approaches to fund raising for serious game development.

Persuasive Games: Promogames, Another Kind of Advertising Game

In this latest Persuasive Games feature, Ian Bogost takes a look at the recently released Xbox and Xbox 360 Burger King advertising games, Pocketbike Racer, Big Bumpin’, and Sneak King, as he discusses a different kind of advergame, the "promogame".

Teaching Thinking Skills Through Game Authoring

In this latest exclusive feature, Serious Games Source presents a case study provided by Fuse PR, which details the use of Caspian's Thinking Worlds game authoring software to create a new educational serious game within a classroom setting.

SGS D.C. Developer Showcase: Q&A With CHI Systems

In this latest interview from the recent Serious Games Summit DC 2006, Serious Games Source speaks with Vance Souders from CHI Systems, a company that specializes in creating solutions that “humanize” advanced technologies, regarding the firm's presence at the show.

Playing with Fire: Have a Very Serious Christmas!

In this latest Playing with Fire feature, Powerful Robot Games' Gonzalo Frasca discusses a collection of 'serious' games played by children and adults alike in anticipation for the Christmas holiday.


Pages:  1  2  3  4  5  6  7  8  9