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  • 2007 Serious Games Summit GDC: Jane McGonigal On ilovebees, ARGs This latest Serious Games Source feature covers a keynote by alternate reality game creator Jane McGonigal presented during the recent 2007 Serious Games Summit, during which she stated “I design games from the future,” and offered insight into the creation of Halo 2 ARG ilovebees.
  • Serious Game Engine Shootout In the march up to the Serious Games Shootout panel to take place in March during the Serious Games Summit in San Francisco, writer Richard Carey presents a comparative analysis of several prominent engines currently used for developing serious games, as well as quotes from the companies behind the technologies.
  • Playing with Fire: Enemy Dolls In this latest Playing with Fire feature, Powerful Robot Games' Gonzalo Frasca offers his unique insight into the perception of conflict in games, as well as in other media, and notes how looking at events through the eyes of the opposition could lead to better understanding.

U.S. Army Launches Game Technology Project Office[12.14.07]

According to a report in the Training & Simulation Journal, the U.S. Army has recently created a new project office dedicated to training games, integrating video game graphics and technology into tactical simulators for military use.

Colonel Jack Millar, director of the Army's Training and Doctrine Command's Project Office for Gaming, told the TSJ that despite a proliferation of military-themed games, current console titles don't address the Army's training needs. "I haven’t seen a game built for the entertainment industry that fills a training gap," he said.

According to the article, Millar says the new TPO Gaming program will address "the visualization piece of those technologies, not so much the entertainment piece."

TPO Gaming will reportedly develop its own Army simulation toolkit, allowing users to build and customize their own training simulations without relying on external developers, as the Marine Corps did when it adapted Bohemia Interactive's Armed Assault first-person shooter to create a tool called "Virtual Battlespace 2."

By Leigh Alexander
December 14, 2007 06:03:00 AM PT