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  • 2007 Serious Games Summit GDC: Jane McGonigal On ilovebees, ARGs This latest Serious Games Source feature covers a keynote by alternate reality game creator Jane McGonigal presented during the recent 2007 Serious Games Summit, during which she stated “I design games from the future,” and offered insight into the creation of Halo 2 ARG ilovebees.
  • Serious Game Engine Shootout In the march up to the Serious Games Shootout panel to take place in March during the Serious Games Summit in San Francisco, writer Richard Carey presents a comparative analysis of several prominent engines currently used for developing serious games, as well as quotes from the companies behind the technologies.
  • Playing with Fire: Enemy Dolls In this latest Playing with Fire feature, Powerful Robot Games' Gonzalo Frasca offers his unique insight into the perception of conflict in games, as well as in other media, and notes how looking at events through the eyes of the opposition could lead to better understanding.

Korean Government Invests $64M Into Serious Games Development[05.19.09]

The Korea IT Times reports that the Korean government is investing 80 billion won ($63.52 million U.S. dollars) into the nationwide development and implementation of serious game applications.

The investment will fund the development of general educational games, military simulations, and medical training titles. The Korean government expressed hopes that its domestic serious games market would grow to 500 billion won by 2012.

"The functional game market is at an early stage, but the market is an emerging blue ocean," said Yu In-chon, minister of Culture, Sports and Tourism. "The government is going to give support to prompt private investment in that field."

The government funding was initially suggested by the Global Serious Game Forum, a discussion group established by the Korean Ministry of Culture, Sports and Tourism in July of last year.

By Danny Cowan
May 19, 2009 12:49:00 PM PT