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  • 2007 Serious Games Summit GDC: Jane McGonigal On ilovebees, ARGs This latest Serious Games Source feature covers a keynote by alternate reality game creator Jane McGonigal presented during the recent 2007 Serious Games Summit, during which she stated “I design games from the future,” and offered insight into the creation of Halo 2 ARG ilovebees.
  • Serious Game Engine Shootout In the march up to the Serious Games Shootout panel to take place in March during the Serious Games Summit in San Francisco, writer Richard Carey presents a comparative analysis of several prominent engines currently used for developing serious games, as well as quotes from the companies behind the technologies.
  • Playing with Fire: Enemy Dolls In this latest Playing with Fire feature, Powerful Robot Games' Gonzalo Frasca offers his unique insight into the perception of conflict in games, as well as in other media, and notes how looking at events through the eyes of the opposition could lead to better understanding.

Round-Up: Gamasutra Network Jobs, Week Of January 15[01.15.10]

In this round-up, Gamasutra highlights some of the notable jobs posted in its industry-leading game jobs section this week, including positions from Relic Entertainment, Vicarious Visions and more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted this week include:

Relic Entertainment: Senior Level Designer
"Relic Entertainment, award winning developers of Homeworld, Dawn of War and Company of Heroes, is looking for a Senior Level Designer with AAA console shooter experience for our highly anticipated action RPG for Xbox 360 and PS3... Space Marine."

Edge of Reality: Game Engineer
"Edge of Reality is a veteran cross platform console studio based in Austin, Texas. Most recently, we worked closely with BioWare to release Dragon Age PS3 & 360. We also work with The Sims Studio, a part of the EA Play label on various projects. We have been fortunate enough to be part of several hit titles. As a result of this success, the studio has a stable future. Edge of Reality is completely independent. As such, we are free to work with any publisher, on any platform."

Vicarious Visions: Producer
"The Producer is primarily responsible for managing the product development team and supporting development from concept to submission. Responsibilities include scheduling, tracking development, and ensuring team deliverables are met in a timely manner at high quality. The Producer will manage and coordinate the relationship with external stakeholders and internal team resources to produce games for a variety of game platforms."

Airtight Games: Sr. VFX Artist
"As a senior VFX Artist, you will report to the Production Art Director and work directly with the VFX team, technical artists, and graphical engineers to produce real-time visual effects that set a new bar for the gaming industry. You must be able to work with a team of VFX artists to produce award-winning next-generation content, enjoy working in a highly collaborative environment, and value well thought-out processes and schedules."

Snowblind Studios: Sr. Artist/Animator
"This position is located at Snowblind Studios, based in Bothell, WA which has easy access to Seattle and the east side communities of Lake Washington. Snowblind Studios is the award winning game studio, founded in 1997, that brought you critically acclaimed games like Baldur’s Gate: Dark Alliance and the Champions of Norrath series. The teams are very collaborative, hard working and highly motivated working on ground breaking games and projects."

To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.

By Staff
January 15, 2010 03:18:00 PM PT