If you're looking to tune up your resume,
Gama recommends Blue Sky Résumés.
Blue Sky knows the game industry and specializes in helping
artists, designers, programmers, producers and
execs market their talents.
Blue
Sky offers a free résumé
assessment, at which point you can decide whether to have
them help you tune yours up.
As an Intermediate Gameplay Animator working on our Sports-related titles you will be a major collaborator in the creation of a high quality keyframe or motion capture animations for the ultimate gameplay experience. This will have you working alongside a talented group of Artists, Animators and Gameplay Programmers.
As a Technical Animator working on this very unique Action title, you will be working alongside a talented group of Character Artists & Animators, helping further build the animation pipelines, processes and tools.
Want to work in a small studio developing high quality games? Mock Science is an independent game developer located in Austin, Texas. Founded in 2004 by industry veterans, we are currently working on unannounced titles to be released on the Nintendo Wii, PC, and Internet (web) platforms. We are also in discussion with publishers to develop games for other platforms such as Nintendo DS, Xbox LIVE® Arcade, and the PLAYSTATION®Network.
Want to work in a small studio developing high quality games? Mock Science is an independent game developer located in Austin, Texas. Founded in 2004 by industry veterans, we are currently working on unannounced titles to be released on the Nintendo Wii, PC, and Internet (web) platforms. We are also in discussion with publishers to develop games for other platforms such as Nintendo DS, Xbox LIVE® Arcade, and the PLAYSTATION®Network.
Treyarch is in search of Animators to work on a high-profile title to create in-game animations of the highest quality. Applicants must have at least two years experience in character animation for games and a strong understanding of traditional animation fundamentals. Experience using 3D Studio Max for animating is a must. An understanding of character creation (modeling, texturing and rigging) is a must. Applicants should be able to work in a range of styles.
A Scripter at Treyarch is responsible for designing and implementing all game play events and level functionality using both the game's scripting system (GSC) and the level editing tool, Radiant.
Candidates should have a passion for First-Person Shooters (console or PC) and have a passion for games. Candidates should also demonstrate experience of making fun levels for a recent and successful First-Person Shooter (equivalent mod or expansion pack success is acceptable).
Vicious Cycle Software, Inc — Morrisville, NC, USA
Founded in 2000, Vicious Cycle Software is a wholly owned subsidiary of D3Publisher of America and a premier developer of interactive entertainment software for all major platforms. The team is currently developing a title for the Xbox 360® and PlayStation®3 and we will begin working on Original IP for the same platforms this summer. There are big things on the horizon, and we’re looking for motivated people to join our tightly knit team.
Vicious Cycle Software, Inc — Morrisville, NC, USA
Founded in 2000, Vicious Cycle Software is a wholly owned subsidiary of D3Publisher of America and a premier developer of interactive entertainment software for all major platforms. The team is currently developing a title for the Xbox 360® and PlayStation®3 and we will begin working on Original IP for the same platforms this summer. There are big things on the horizon, and we’re looking for motivated people to join our tightly knit team.
Day 1 Studios believes that extraordinary individuals create extraordinary entertainment. To continue our success, we need the best and brightest designers, composers, artists and technologists to share our quest to create revolutionary games. Join us in our Chicago, Seattle or Hunt Valley, MD locations.
Microsoft Game Studios is a world-class developer and publisher of the highest quality Xbox 360 and PC games. Team-work, innovation and attention to detail are characteristics we look for in all of our artists.
The MGS Art Director is an accomplished veteran of the interactive entertainment industry, charged with driving the visual quality across multiple titles, on a variety of Microsoft platforms, with both internal and external development partners.
Treyarch is looking for experienced Testers to be a part of hit titles in development. We have just finished Call of Duty 3. We are putting the finishing touches on Spider-Man 3 and we are starting work on our upcoming Bond title. The studio is currently developing leading-edge games for the Xbox 360, the PlayStation 3, the Nintendo Wii, and PCs.
So...when you were a kid, and you were building forts, did you prefer to use scotch tape or the family's World Book Encyclopedia volumes to hold the blankets and sheets in place? Would you be excited to build a fort that was supposed to be a space station? How about an Art-Deco Utopian metropolis at the bottom of the Atlantic Ocean? We may have a job for you. We are recruiting Level Architects to help us build levels for our next, unannounced project.
Action Pants Inc. is looking for an experienced Network/Online Software Engineer to join our crew. You will be working on all original IP for the PS3/360/Wii within a professional, supportive, and inspired environment under the guidance of highly experienced Technical Direction.
Co-Conspirator wanted for Secret Project #2!
Big Huge is in preproduction on a high-concept Wii title with a bold vision and strong backing. Nontraditional gamers playing with the prototype blow through the five minutes of actual content, but spend the next ½ hr playing in the world, laughing out loud as they discover more interactions. This response has us convinced we’re “on” to something special, but we need one more experienced Senior / Lead Designer to help us flesh out systems.
Come join our dynamic and growing team of developers working on the next big MMO. Apply at Interzone to work alongside smart, fun-loving people, from all over the world; who all believe in producing a unique product, not another WOW clone. We are a creative group of developers and executives who bring experience and passion to work every day. If this sounds like your ideal work environment, click on the link to learn more, operators are standing by.
Human Head Studios is a privately owned independent game development studio in Madison, WI. We are a full-service developer providing game development for Windows/PC, PS2, Xbox(R) platforms & other next-gen gaming consoles. We provide technical, artistic and game play design, 3D modeling & animation, concept & production artwork. Human Head began in 1997 as a single-team development studio dedicated to creating the highest quality video & computer games, culminating in the hit game Prey.
Nihilistic Software is continuing 10 years of stable growth to become one of the largest independent studios in North America. Located in idyllic Marin County, California, we focus exclusively on creating AAA titles for PS3 and XBOX 360 in action, adventure, and RPG genres for the core gamer. We offer benefits no corporate studio can match, like royalty-sharing and equity ownership. We believe in hiring creative, dedicated, talented people and letting them do their job.
Coresoft is a leading developer of console & PC video games with over 20 published titles. We are looking for talented developers to help us create games on the PS3, Xbox 360, Wii, PS2, PSP, DS, Iphone and PC. Come work with some of the industry’s most innovative and fun people making games for the industries top publishers. Our company offers a complete benefits package including an entertaining and creative working environment. Join our teams here in Lake Forest, CA or Lake Arrowhead, CA.
Day 1 Studios believes that extraordinary individuals create extraordinary entertainment. To continue our success, we need the best and brightest designers in our Seattle office to share our quest to create revolutionary games.
REALTIME WORLDS creators of the no.1 hit game CRACKDOWN, are looking for a Lead Animator to join our team on our next ground breaking title, the MMOG, APB: www.apb.com
Realtime Worlds are on a very secure footing with our game projects signed with top-tier partners, a recent $50m investment and an all-star board of directors including of the Lemmings and Grand Theft Auto series, Vice President at Nintendo of America and Managing Director of Sony Computer Entertainment Europe.
Sparkplay Media is looking for coding ninjas to be a part of our team of MMO rockstars. We're completely independently funded which means we have total creative control over what we do. If you're looking to be part of an elite group of MMO developers working in an awesome environment (Sparkplay Manor rocks) get in touch with us. We offer competitive salaries, full benefits, and stock options, all backed by world-class venture capitalists who built companies like Tivo, MySpace, and Netflix.
Stray Bullet Games is an independent developer of massively multiplayer online entertainment founded by key developers from Wolfpack Studios, the creators of "Shadowbane®." Based in Austin, Texas, Stray Bullet Games develops products and services for a worldwide customer base with the mission of establishing a new standard in the areas of virtual 3D environments and persistent world gaming.
Bethesda Softworks, one of the premier creators of entertainment software, has been producing quality games since it was first founded in 1986. As part of the ZeniMax Media Inc. family, Bethesda has access to some of the most talented artists, designers, and programmers in the industry.
One of the oldest industry veterans specializing in state-of-the-art technology, Bethesda has won every major national and international software award for its sports, action, and role-playing games.
ZeniMax Online Studios is developing a top tier MMO with an experienced online game development team. Building on the great traditions of Bethesda Game Studios- creators of Elder Scrolls: Oblivion and the forthcoming Fallout 3-we're creating an incredible, immersive experience, the way only an independent developer / publisher can. We’re looking for the best of the best-experienced, talented people with a passion for creating and playing great games, and the drive to do the fantastic.
ZeniMax Online Studios is developing a top tier MMO with an experienced online game development team. Building on the great traditions of Bethesda Game Studios-creators of Elder Scrolls: Oblivion and the forthcoming Fallout 3- we're creating an incredible, immersive experience, the way only an independent developer / publisher can. We’re looking for the best of the best-experienced, talented people with a passion for creating and playing great games, and the drive to do the fantastic.
ZeniMax Online Studios is developing a top tier MMO with an experienced online game development team. Building on the great traditions of Bethesda Game Studios-creators of Elder Scrolls: Oblivion and the forthcoming Fallout 3-we're creating an incredible, immersive experience, the way only an independent developer / publisher can. We’re looking for the best of the best-experienced, talented people with a passion for creating and playing great games, and the drive to do the fantastic.
Join the award winning technology team behind the F.E.A.R.™ and Condemned: Criminal Origins™ game franchises. Work closely with engineers, designers, and artists on the creation of user-friendly tools used to develop the next-generation of Monolith's games.
WB Games oversees the creation of games by internally owned developers as well as a wide array of talented external game development companies. Currently ramping up hiring for multiple key positions, the company offers competitive salaries and benefits and a chance to get in on the ground floor of a new development organization working with world-renowned entertainment properties from the Warner Bros. library as well as great new original properties.
WB Games oversees the creation of games by internally owned developers as well as a wide array of talented external game development companies. Currently ramping up hiring for multiple key positions, the company offers competitive salaries and benefits and a chance to get in on the ground floor of a new development organization working with world-renowned entertainment properties from the Warner Bros. library as well as great new original properties.
[05.06.2008]
Action Pants Inc, Vancouver, BC, Canada — Vancouver, BC, CAN
Bonus points if you:
• Have a good sense of game design and what makes a game fun.
• Some of your industry experience is in making casual games.
• Can imagine how you might implement almost any feature in any game.
• Have console development experience, preferably through project completion.
Contact us:
Send your resume to jobs@mumbojumbo.com.
Bonus points if you:
• Have a good sense of game design and what makes a game fun.
• Have game industry experience – the more the better.
• Have a decent grasp of 2d/3d math, especially geometry, trig, and linear algebra.
• Can imagine how you might implement almost any feature in any game.
• Have console development experience, preferably through project completion.
• Understand the balance between Doing It Right and Getting It Done.
We’re an award-winning game studio located in San Rafael, CA. We’ve built the tightly-knit creative team you can only find at a small indie studio, but our projects and clients are top of the industry. We split our time between a mix of original titles and specialty work for hire. Our titles include Oasis, our Game of the Year winner, and Field Commander for the PSP. We are working on a Magic: The Gathering-themed game for PC/Mac that will run on Wizards of the Coast’s Gleemax online network.
We’re an award-winning game studio located in San Rafael, CA. We’ve built the tightly-knit creative team you can only find at a small indie studio, but our projects and clients are top of the industry. We split our time between a mix of original titles and specialty work for hire. Our titles include Oasis, our Game of the Year winner, and Field Commander for the PSP. We are working on a Magic: The Gathering-themed game for PC/Mac that will run on Wizards of the Coast’s Gleemax online network.
The RealArcade Non-PC Platform team is looking for an outstanding Casual Games Producer to manage the design and development of console and handheld games. The Producer will work collaboratively with the other Producers to define the scope and budget for assigned games, identify the appropriate internal/external resources to create the game, manage the QA process, and fill in all other gaps to prepare the game to be released to the general public.
[05.01.2008]
Disney Interactive Studios/Junction Point Studios — Austin, TX, USA
Day 1 Studios believes that extraordinary individuals create extraordinary entertainment. To continue our success, we need the best and brightest designers, composers, artists and technologists to share our quest to create revolutionary games. Join us in our Chicago or Hunt Valley, MD locations.
WB Games oversees the creation of games by internally owned developers as well as a wide array of talented external game development companies. Currently ramping up hiring for multiple key positions, the company offers competitive salaries and benefits and a chance to get in on the ground floor of a new development organization working with world-renowned entertainment properties from the Warner Bros. library as well as great new original properties.
Would you like to be responsible for the games development strategy of one of the largest and most popular MMORPGs of all time? Have you got what it takes to lead this massive project to even greater success through 2008 and beyond? Jagex Ltd are looking for a new Head of RuneScape so click here to learn more!
Bethesda Softworks, one of the premier creators of entertainment software, has been producing quality games since it was first founded in 1986. As part of the ZeniMax Media Inc. family, Bethesda has access to some of the most talented artists, designers, and programmers in the industry.
One of the oldest industry veterans specializing in state-of-the-art technology, Bethesda has won every major national and international software award for its sports, action, and role-playing games.
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms. Retro Studios is located in beautiful Austin, Texas.
A leading producer, publisher and distributor of interactive entertainment products worldwide, Ubisoft has world-class facilities in 21 countries, staffed with 3,500 of the best game production people in the video game business. Shanghai Studio is a magnet for global game talents, not only because of Ubisoft' reputation at a leading creative force, but also because of the beautiful and exciting city itself; rapidly on its way to becoming the most exciting place on Earth.
Threewave is the premier video game development studio, located in beautiful Vancouver, BC. We are focused on providing top-notch multiplayer content to the demanding FPS genre. We’ve recently finished the multiplayer maps on Touchstone’s Turok, EA’s Army of Two and Activision’s new Wolfenstein game, as well as several undisclosed projects. Threewave has previously worked on the best-selling FPS franchises including id’s Quake, Epic’s Unreal and Activision’s Castle Wolfenstein, to name a few.
Insomniac Games is an independent developer that has created the first three Spyro games and the Ratchet and Clank franchise. Insomniac released Resistance: Fall of Man in ‘06, a first-person shooter and PS3 launch title. Ratchet and Clank: Tools of Destruction was released for the PS3 in ‘07. We are currently working on the first third-generation PS3 title, Resistance 2, which features 60-player online competitive play, an 8-player online co-op campaign and a full single-player campaign.
2K Boston (formerly Irrational Games) is looking for a Senior Producer for our next AAA game project. This person will manage the development operations of the entire Boston studio as well as coordinate activities with 2K Australia. Join and lead the team that made the million plus selling BioShock, the highest rated Xbox 360 game ever made (at gamerankings.com) as we set out to raise the bar again.
A leading producer, publisher and distributor of interactive entertainment products worldwide, Ubisoft has world-class facilities in 21 countries, staffed with 3,500 of the best game production people in the video game business. Shanghai Studio is a magnet for global game talents, not only because of Ubisoft' reputation at a leading creative force, but also because of the beautiful and exciting city itself; rapidly on its way to becoming the most exciting place on Earth. www.ubisoftgroup.com
A leading producer, publisher and distributor of interactive entertainment products worldwide, Ubisoft has world-class facilities in 21 countries, staffed with 3,500 of the best game production people in the video game business. Shanghai Studio is a magnet for global game talents, not only because of Ubisoft' reputation at a leading creative force, but also because of the beautiful and exciting city itself; rapidly on its way to becoming the most exciting place on Earth. www.ubisoftgroup.com
A leading producer, publisher and distributor of interactive entertainment products worldwide, Ubisoft has world-class facilities in 21 countries, staffed with 3,500 of the best game production people in the video game business. Shanghai Studio is a magnet for global game talents, not only because of Ubisoft' reputation at a leading creative force, but also because of the beautiful and exciting city itself; rapidly on its way to becoming the most exciting place on Earth.
A leading producer, publisher and distributor of interactive entertainment products worldwide, Ubisoft has world-class facilities in 21 countries, staffed with 3,500 of the best game production people in the video game business.
Shanghai Studio is a magnet for global game talents, not only because of Ubisoft' reputation at a leading creative force, but also because of the beautiful and exciting city itself; rapidly on its way to becoming the most exciting place on Earth.
www.ubisoftgroup.com
[04.23.2008]
FARO Europe GmbH & Co. KG — Korntal-Münchingen near Stuttgart, Ge, DEU
Bethesda Softworks is looking for talented programmers to join our team that is pushing the bleeding-edge of RPG development for the PC and future-generation consoles.
In this role the Game Programmer will write and develop application specific code based on design requirements. The Game Programmer will work closely with artists, lead engine programmers, designer and producer to implement game features.
We are looking for a Lead Graphics Programmer, who will be primarily responsible for developing and enhancing the graphics engine for a massively multiplayer online game.
Join the award winning technology team behind the F.E.A.R.™ and Condemned: Criminal Origins™ game franchises. Work closely with engineers, designers, and artists on building the cutting-edge graphics technology powering the development of Monolith?s next generation of console and PC games.
Visit our site to apply - http://www.lith.com/jobs.asp?j=eng2
The Associate Producer assists and works closely with the Producer on specified production components of an assigned game title or other project. In this capacity, the Associate Producer may work in partnership with internal and external developers and any third parties to assist the Producer in ensuring the timely, high quality delivery of the project or its components.
GameHouse Studios produces some of the most popular and entertaining titles you can play on the Internet.
The ideal candidate will drive the engine that drives the games! You will develop, enhance, and document the cross-platform engine used by our internal teams worldwide to build 10 games a year. You’ll work with the teams on game-specific features and tools. You’ll also be supporting and training them.
You should be familiar with the internals of at least one game engine.
LeapFrog is a leading designer, developer of innovative, technology based educational products and related proprietary content. Based in Emeryville, California, LeapFrog has developed a family of learning platforms that come to life with more than 100 interactive software titles. The pace is fast and exciting with high performance expectations. This is an excellent opportunity to lead a team in new directions!
[04.17.2008]
Sony Pictures Entertainment — Culver City, CA, USA