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38 Studios (7)
38 Studios - Big Huge Games (4)
2015 (1)
A Bit Lucky, Inc. (1)
Addmired, inc (1)
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DICE (1)
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e4e (1)
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Edge of Reality (7)
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enVie Interactive (3)
Epic Deeds (1)
Eurocom Developments Limited (3)
Exato Game Studios (1)
Foundation 9 -Griptonite (2)
Freeverse (1)
Frima studio (1)
Fuel Industries Inc. (1)
Future US (1)
Gameloft Montreal (4)
GamePro Media, Inc. (1)
Ganz/WEBKINZ (1)
Gargantuan Studios (1)
Glu Mobile (1)
GRAB, LLC (1)
Harmonix Music Systems (1)
Havok (3)
High Moon / Activision (1)
Incinerator Studios LLC (1)
Infinity Ward / Activision (4)
Insomniac Games (4)
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International Academy of Design & Technology (1)
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Menue Americas (1)
Meteor Games, LLC (1)
Mighty Play (1)
Motion Reality, Inc. (1)
NaturalMotion (2)
NetherRealm Studios (2)
Nexon America, Inc. (5)
ngmoco :) (3)
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Nihilistic Software (1)
Ogmento, Inc (1)
Perfect World Entertainment Inc. (1)
Perpetual FX Creative (1)
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Reflexive (3)
Respawn Entertainment (1)
Respondesign (1)
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Tencent America, LLC (3)
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Sort by: Date | Alphabetical rss
Serious Source Games Jobs

[09.07.2010]

BioWare Austin — Austin, TX, USA


COCO Studios — San Francisco, CA, USA


[09.06.2010]


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is seeking an experienced tools engineer to work on a next-generation massively multiplayer game. The ideal applicant will be proficient in developing powerful toolsets for art and design content creation pipelines. Blizzard Entertainment offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits. Senior Software Engineer, Tools, Next-Gen MMO


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is seeking a talented and enthusiastic lead web software engineer to join the web team in Irvine, California. The web team develops customer facing web sites, ranging from account management and e-commerce sites to community forums and character profiles, for multiple regions around the globe. The lead web software engineer will lead a server focused team and own multiple projects for our global account and e-commerce web sites. Lead Software Engineer, Web


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is looking for an experienced programmer to serve as technical director for the StarCraft II development team. The technical director will maintain leadership over various programming teams and will set the direction for new technology on a given project. Technical Director


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is seeking an experienced gameplay engineer for the World of Warcraft gameplay team. The gameplay team works closely with designers, artists and other engineers to craft game systems such as animation, spells, items, AI, and combat. Software Engineer, Gameplay


Blizzard Entertainment — Irvine, CA, USA
Do you have a deep passion for developing the tools that empower designers and artists to create epic gameplay experiences? Does the idea of joining a new team in its early stages and establishing pipelines and development environments excite you? How about doing both of these at one of the coolest companies around? Here's your chance! Blizzard Entertainment is on the hunt for a creatively minded and talented individual to serve as tools engineer for its newest game team. Software Engineer, Tools, Unannounced Game Title


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is seeking a senior software engineer to build the best animation system in the world. The animation art and design team is one of the strongest in all of gaming. This is a great opportunity to build the animation system you have always wanted to build, with a team that is willing to spend the time needed to get it right. This is your chance to get in on the ground floor of a dynamic and focused team working on a brand new project. Senior Software Engineer, Gameplay Animation


DefenseWeb Technologies — San Diego, CA, USA


Gameloft Montreal — Montreal, PQ, CAN


NaturalMotion — San Francisco, CA, USA
NaturalMotion is recruiting a Support Engineer to work on our acclaimed morpheme animation product. The engineer would be based in San Francisco, CA. This position will involve on-site work in the USA and other worldwide locations. The successful candidate will work closely alongside the development and sales teams, giving support to a wide range of game development studios. Developer Support Engineer


THQ, Kaos Studios — New York, NY, USA
Kaos Studios is located in the heart of New York City and is mere blocks from the Empire State Building and the thrill of Midtown Manhattan. Along with the opportunity to live in one of the most exciting cities in the world, we create exciting titles like Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront! We also offer competitive salaries, comprehensive health benefits, and an excellent compensation package. Check us out at www.kaosstudios.com! Senior Programmer


ToonUps — Wayne, PA, USA


Total Immersion Software,Inc. — Austin, TX, USA
Good Jobs! Great Life! Develop powerful simulation tools for mission rehearsal and training in the Serious Games industry. Without the pressures of commercial product development cycles, we maintain an innovative and creative work environment. We have flexible start times, casual dress, fully stocked kitchen, and Fortune-500 caliber benefits, free parking, diverse food choices within walking distance, outdoor decks overlooking the park and sailboats in the Oakland Estuary. Senior Mobile Application Engineer


[09.03.2010]


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is seeking an experienced engine programmer to focus on core engine development for StarCraft II. This position will involve extending StarCraft II's animation and effects systems, as well as working with the team on other ongoing core engine and graphics technologies. Senior Software Engineer, Engine, Starcraft II


Trinigy — Austin, TX, USA
We’re looking for an experienced 3D software engineer who can think out-of-the-box and who is not afraid to push the envelope of modern PC and game console development to bolster up our US office in Austin. Senior Software Engineer


[09.02.2010]


Armature Studio — Austin, TX, USA
Armature Studio is located in Austin, Texas and was founded by the key developers of the Metroid Prime franchise. We currently employ a team of industry veterans with experience on numerous games including Kameo, Starfox Adventures, Star Wars Battlefront 1 & 2, the Wing Commander series, and many more. We offer a fun, creative, and challenging environment with excellent compensation and a full range of benefits. Tools and Technology Engineer


Bally Technologies — Las Vegas, NV, USA


BioWare Austin — Austin, TX, USA


Bungie LLC — Bellevue, WA, USA
Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination. NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM Senior Server Programmer


Bungie LLC — Bellevue, WA, USA
Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination. NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM Lead Software Development Engineer in Test (Server)


Bungie LLC — Bellevue, WA, USA
Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination. NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM Software Development Engineer, Test (PS3)


Bungie LLC — Bellevue, WA, USA
Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination. NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM Senior Engine Programmer


Bungie LLC — Bellevue, WA, USA
Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination. NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM Lead AI Programmer


[09.01.2010]


Foundation 9 -Griptonite — Kirkland, WA, USA
Griptonite Games is the leading developer of high quality, fun games for console and handheld platforms. We have tremendous experience with licensed properties, having developed titles based on major film franchises including Harry Potter, Spider-Man, and The Lord of the Rings and also established gamer brands like The Sims, Assassin's Creed, and Age of Empires. The studio has shipped more than 70 titles across most of the major platforms including Xbox 360, PS3, Wii, DSi, and PSP. Gameplay Programmer


Havok — San Francisco,, CA, USA


Reflexive — Lake Forest, CA, USA


ngmoco :) — San Francisco, CA, USA
We are seeking talented Engineers who will participate and contribute to our growth, and who will enjoy our fun, dynamic and focused business environment. Android Software Test Engineer


[08.27.2010]


USC's Institute for Creative Technologies — Los Angeles, CA, USA


[08.20.2010]


Freeverse — Brooklyn, NY, USA
We are seeking talented individuals who will participate and contribute to our growth and who will enjoy our fun and dynamic environment. Software Engineer


ngmoco :) — San Francisco, CA, USA
ngmoco:) is a venture- backed creator and publisher of socially rich games for the iPhone, iPod Touch, iPad & beyond. We are committed to developing the very best entertainment on the mobile internet. ngmoco:) is looking for a Game Server Engineer to join our dynamic, fun and growing team! Game Server Engineer


[08.15.2010]


Perpetual FX Creative — Dallas, TX, USA


[08.12.2010]


Bit Trap Studios — Huntsville, AL, USA


[08.11.2010]


Sanzaru Games Inc. — Foster City, CA, USA


[08.09.2010]


Respondesign — Portland, OR, USA
Respondesign is seeking experienced game programmers to help us build the worlds premier digital fitness gaming platform. This is not your typical game job - we create bleeding edge technology while working sane hours. And, as a smaller company, your work will be hugely influential and seen by millions of people worldwide. So if you're tired of perpetual crunch and want to be a positive force in the industry and around the globe, come check us out! Senior Engine Programmer


[09.08.2010]

Tarsier Studios — Malmo, , SWE
Since the unveiling of 'The City of Metronome' at E3 2005, Tarsier Studios has gone on to work on projects with several leading studios and publishers in the gaming industry, quickly becoming an established and well respected developer and provider of high quality products and services. We are now in need of a brilliant game engine programmer to come and help us out with an exciting, SCEE exclusive project at our new offices in Malmö. Senior Game Engine Programmer


Tarsier Studios — Malmo, , SWE
Since the unveiling of 'The City of Metronome' at E3 2005, Tarsier Studios has gone on to work on projects with several leading studios and publishers in the gaming industry, quickly becoming an established and well respected developer and provider of high quality products and services. We are now in need of a brilliant physics programmer to come and help us out with an exciting, SCEE exclusive project at our new offices in Malmö. Physics Programmer


[09.07.2010]


38 Studios — Maynard, MA, USA


38 Studios - Big Huge Games — Timonium, MD, USA


Addmired, inc — Sunnyvale, CA, USA
We are seeking ActionScript Game Developers to join our team and help build our next-gen Flash MMO for Facebook and the web. ActionScript/Flash MMO Game Programmer


BioWare Austin — Austin, TX, USA


COCO Studios — San Francisco, CA, USA


Eurocom Developments Limited — Derby, ML, GBR


Rockstar New England — Andover, MA, USA
At Rockstar New England, we think it's a matter of pride to make games that carry our name, and we're committed to ensuring they reflect who we are. We are a close team of dedicated industry vets, led by Dr. Ian Lane Davis. Rockstar New England is experienced in every aspect of game development with an unmatched expertise in artificial intelligence.  We're constantly pushing the envelope. Junior Programmer


Rockstar New England — Andover, MA, USA
At Rockstar New England, we think it's a matter of pride to make games that carry our name, and we're committed to ensuring they reflect who we are. We are a close team of dedicated industry vets, led by Dr. Ian Lane Davis. Rockstar New England is experienced in every aspect of game development with an unmatched expertise in artificial intelligence.  We're constantly pushing the envelope. Physics Programmer


Rockstar New England — Andover, MA, USA
At Rockstar New England, we think it's a matter of pride to make games that carry our name, and we're committed to ensuring they reflect who we are. We are a close team of dedicated industry vets, led by Dr. Ian Lane Davis. Rockstar New England is experienced in every aspect of game development with an unmatched expertise in artificial intelligence.  We're constantly pushing the envelope. Senior Gameplay Programmer


Sony Computer Entertainment America LLC — Santa Monica, CA, USA
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™). Senior Gameplay / Generalist Programmer (God of War team)


Tencent Boston — Concord, MA, USA
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level then Tencent Boston is your new home. Tools Application Programmer


[09.06.2010]


38 Studios — Maynard, MA, USA


A Bit Lucky, Inc. — San Mateo, CA, USA


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is seeking an experienced tools engineer to work on a next-generation massively multiplayer game. The ideal applicant will be proficient in developing powerful toolsets for art and design content creation pipelines. Blizzard Entertainment offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits. Senior Software Engineer, Tools, Next-Gen MMO


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is seeking a talented and enthusiastic lead web software engineer to join the web team in Irvine, California. The web team develops customer facing web sites, ranging from account management and e-commerce sites to community forums and character profiles, for multiple regions around the globe. The lead web software engineer will lead a server focused team and own multiple projects for our global account and e-commerce web sites. Lead Software Engineer, Web


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is looking for an experienced programmer to serve as technical director for the StarCraft II development team. The technical director will maintain leadership over various programming teams and will set the direction for new technology on a given project. Technical Director


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is seeking an experienced gameplay engineer for the World of Warcraft gameplay team. The gameplay team works closely with designers, artists and other engineers to craft game systems such as animation, spells, items, AI, and combat. Software Engineer, Gameplay


Blizzard Entertainment — Irvine, CA, USA
Do you have a deep passion for developing the tools that empower designers and artists to create epic gameplay experiences? Does the idea of joining a new team in its early stages and establishing pipelines and development environments excite you? How about doing both of these at one of the coolest companies around? Here's your chance! Blizzard Entertainment is on the hunt for a creatively minded and talented individual to serve as tools engineer for its newest game team. Software Engineer, Tools, Unannounced Game Title


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is seeking a senior software engineer to build the best animation system in the world. The animation art and design team is one of the strongest in all of gaming. This is a great opportunity to build the animation system you have always wanted to build, with a team that is willing to spend the time needed to get it right. This is your chance to get in on the ground floor of a dynamic and focused team working on a brand new project. Senior Software Engineer, Gameplay Animation


Broken Bulb Studios — Scottsdale, AZ, USA
Broken Bulb Game Studios is looking for another ActionScript programmer to add to the team. We are an awesome group of world class programmers, artists, and designers. Broken Bulb is a growing Facebook game studio based out of Scottsdale, AZ with over 9,000,000 installed game players. We are looking for highly talented Actionscript programmers that take pride in developing rock solid, über-efficient code. You must have a true passion for programming and be willing to add new ideas to the team. Advanced ActionScript Developer


DefenseWeb Technologies — San Diego, CA, USA


Gameloft Montreal — Montreal, PQ, CAN


Infinity Ward / Activision — Encino, CA, USA
Join our ranks! Infinity Ward, Inc. is an award winning developer of Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating the best games on the market, and strive not only to exceed the standard in game development, but define it. An incredibly talented team, an exciting work environment, and competitive compensation await those who are interested in creating cutting edge games. Game Design Engineer


NaturalMotion — San Francisco, CA, USA
NaturalMotion is recruiting a Support Engineer to work on our acclaimed morpheme animation product. The engineer would be based in San Francisco, CA. This position will involve on-site work in the USA and other worldwide locations. The successful candidate will work closely alongside the development and sales teams, giving support to a wide range of game development studios. Developer Support Engineer


Rockstar North — Edinburgh, SL, GBR


Sony Computer Entertainment America LLC — Foster City, CA, USA
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™). Network Engineer


Sony Computer Entertainment America LLC — Foster City, CA, USA
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™). Lead Graphics Engineer


Spark Unlimited, Inc. — Sherman Oaks, CA, USA


THQ, Kaos Studios — New York, NY, USA
Kaos Studios is located in the heart of New York City and is mere blocks from the Empire State Building and the thrill of Midtown Manhattan. Along with the opportunity to live in one of the most exciting cities in the world, we create exciting titles like Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront! We also offer competitive salaries, comprehensive health benefits, and an excellent compensation package. Check us out at www.kaosstudios.com! Senior Programmer


ToonUps — Wayne, PA, USA


Total Immersion Software,Inc. — Alameda, CA, USA
Good Jobs! Great Life! Immediate opening for a Server Engineer Java development experience in our Alameda studio. Without the pressures of commercial product development cycles, we maintain an innovative and creative work environment. We have flexible start times, casual dress, fully stocked kitchen, and Fortune-500 caliber benefits, free parking, diverse food choices within walking distance, outdoor decks overlooking the park and sailboats in the Oakland Estuary. Server Engineer


Total Immersion Software,Inc. — Austin, TX, USA
Good Jobs! Great Life! Develop powerful simulation tools for mission rehearsal and training in the Serious Games industry. Without the pressures of commercial product development cycles, we maintain an innovative and creative work environment. We have flexible start times, casual dress, fully stocked kitchen, and Fortune-500 caliber benefits, free parking, diverse food choices within walking distance, outdoor decks overlooking the park and sailboats in the Oakland Estuary. Senior Mobile Application Engineer


[09.04.2010]


Sony Computer Entertainment America LLC — San Diego, CA, USA


[09.03.2010]


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is seeking an experienced engine programmer to focus on core engine development for StarCraft II. This position will involve extending StarCraft II's animation and effects systems, as well as working with the team on other ongoing core engine and graphics technologies. Senior Software Engineer, Engine, Starcraft II


Toy Studio — Chicago, IL, USA


Trinigy — Austin, TX, USA
We’re looking for an experienced 3D software engineer who can think out-of-the-box and who is not afraid to push the envelope of modern PC and game console development to bolster up our US office in Austin. Senior Software Engineer


Vigil Games — Austin, TX, USA


[09.02.2010]


2015 — Tulsa, OK, USA


Armature Studio — Austin, TX, USA
Armature Studio is located in Austin, Texas and was founded by the key developers of the Metroid Prime franchise. We currently employ a team of industry veterans with experience on numerous games including Kameo, Starfox Adventures, Star Wars Battlefront 1 & 2, the Wing Commander series, and many more. We offer a fun, creative, and challenging environment with excellent compensation and a full range of benefits. Tools and Technology Engineer


Bally Technologies — Las Vegas, NV, USA


BioWare Austin — Austin, TX, USA


Bungie LLC — Bellevue, WA, USA
Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination. NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM Senior Server Programmer


Bungie LLC — Bellevue, WA, USA
Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination. NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM Lead Software Development Engineer in Test (Server)


Bungie LLC — Bellevue, WA, USA
Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination. NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM Software Development Engineer, Test (PS3)


Bungie LLC — Bellevue, WA, USA
Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination. NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM Senior Engine Programmer


Bungie LLC — Bellevue, WA, USA
Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination. NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM Lead AI Programmer


Digital Extremes — London, ON, CAN
Located in the heart of South-Western, Ontario, Digital Extremes is dedicated to making AAA quality, successful games, with the best and brightest talent available. With over 125 of the industry's most talented artists, designers and programmers, we provide a positive, purpose-filled work atmosphere that in turn, drives creativity and innovation into our games. We constantly push the limits of what can be accomplished through artistic style, sleek code design, and technical efficiency.

Other Position(s) Available At Digital Extremes
Generalist Programmer
Tools/Engine Programmer
Gameplay/AI Programmer
Graphics Programmer


Exato Game Studios — Seattle, WA, USA
We are an indie studio looking for a full time programmer to work on our upcoming arcade-level title, Progenitor. We are a very fun, more laid back company that puts emphasis on working together and enjoying our jobs, because making video games should be an awesome experience! This job will encompass all aspects of programming. Graphics, gameplay, particles, multiplayer, etc... No tedious programming of the weapon on a character your whole time at other companies. Be proud of your work here! Gameplay Programmer


Motion Reality, Inc. — Marietta, GA, USA


Raven Software / Activision — Madison, WI, USA
Raven Software is an award-winning computer game software developer based in Madison, Wisconsin. With a focus on graphic excellence and high-level, intense playability, Raven has produced hit games including the Soldier of Fortune series, various Star Wars titles and X-Men Origins: Wolverine. UI Software Engineer


Robot Entertainment — Plano, TX, USA
Robot Entertainment is looking for a passionate, multi-talented game network developer to join its staff. This person will have a wide variety of responsibilities and participate in the entire life cycle of creating and supporting our games, with an emphasis on supporting client-side networking. Game Network Developer


Robot Entertainment — Plano, TX, USA
General Description Robot Entertainment is looking for several experienced, multi-talented game developers to join its staff. These individuals will have a wide variety of responsibilities and will be expected to participate with our team in the entire life cycle of creating and supporting our computer gaming entertainment products. This is an excellent opportunity for a developer with game industry experience looking for new challenges. Game Developer


Rockstar North — Edinburgh, SL, GBR


Scaleform Corporation — Greenbelt, MD, USA


Sony Computer Entertainment America LLC — San Diego, CA, USA
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™). Senior Software Application Engineer


THQ, Kaos Studios — New York, NY, USA
Kaos Studios is located in the heart of New York City and is mere blocks from the Empire State Building and the thrill of Midtown Manhattan. Along with the opportunity to live in one of the most exciting cities in the world, we create exciting titles like Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront! We also offer competitive salaries, comprehensive health benefits, and an excellent compensation package. Check us out at www.kaosstudios.com! Online/Network Architect


Tencent Boston — Concord, MA, USA
Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level then Tencent Boston is your new home. Build Engineer


[09.01.2010]


Blue Fang Games — Waltham, MA, USA


Day 1 Studios — Hunt Valley, MD or, IL, USA
We have an opportunity for an exceptional Software Engineer to join our Tools Group. The candidate will work with content creators to develop tools and features that maximize productivity. We create cross-platform games with fast-paced action and cutting-edge technology. Tools Software Engineer


Foundation 9 -Griptonite — Kirkland, WA, USA
Are you a Senior Programmer looking for a great place to take the next step in your career? Griptonite Games and Foundation 9 Entertainment are currently in search of a Senior Programmer in the Greater Seattle area for console platforms. Griptonite Games is the leading developer of high quality, fun games for console and handheld platforms. We employ nearly 170 people who are passionate about crafting great videogame experiences. Senior Programmer


Foundation 9 -Griptonite — Kirkland, WA, USA
Griptonite Games is the leading developer of high quality, fun games for console and handheld platforms. We have tremendous experience with licensed properties, having developed titles based on major film franchises including Harry Potter, Spider-Man, and The Lord of the Rings and also established gamer brands like The Sims, Assassin's Creed, and Age of Empires. The studio has shipped more than 70 titles across most of the major platforms including Xbox 360, PS3, Wii, DSi, and PSP. Gameplay Programmer


Gargantuan Studios — San Mateo, CA, USA
We are looking for exceptionally skilled Senior Engineers to work on a highly anticipated MMORPG. The ideal candidate is an experienced software engineer that has worked on MMO server development and has a track record of bringing systems to production quality and performance. Sr Server Engineer


Havok — San Francisco,, CA, USA


Infinity Ward / Activision — Encino, CA, USA
Join our ranks! Infinity Ward, Inc. is an award winning developer of Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating the best games on the market, and strive not only to exceed the standard in game development, but define it. An incredibly talented team, an exciting work environment, and competitive compensation await those who are interested in creating cutting edge games. Senior Software Engineer


Insomniac Games — Burbank, CA, USA
Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Ratchet and Clank Future: Tools of Destruction, Resistance 2, and most recently - Ratchet and Clank Future: A Crack in Time! If that's not enough, we've also have been named one of the Best Small Companies to work for! Come check us out! Flash Programmer


Nihilistic Software — Novato, CA, USA
Nihilistic Software is looking for a talented and experienced Gameplay Programmer to work on announced and unannounced Sony hardware. We value smart and engaged programmers who love video games and are looking to employ their talents and learn new things in equal measures.


Reflexive — Lake Forest, CA, USA


Sledgehammer Games / Activision — Foster City, CA, USA
Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor activities… Senior Online Engineer


Sledgehammer Games / Activision — Foster City, CA, USA
Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor activities… Gameplay Engineer


Square Enix — El Segundo, CA, USA
Square-Enix is looking for talented and passionate developers to join us on a new project in Southern California! Senior Software Engineer


Total Immersion Software,Inc. — Alameda, CA, USA
Good Jobs! Great Life! Develop powerful simulation tools for mission rehearsal and training in the Serious Games industry. Without the pressures of commercial product development cycles, we maintain an innovative and creative work environment. We have flexible start times, casual dress, fully stocked kitchen, and Fortune-500 caliber benefits, free parking, diverse food choices within walking distance, outdoor decks overlooking the park and sailboats in the Oakland Estuary. Front End Web Engineer


Trion Worlds — Redwood City, CA, USA
Trion Worlds is the premier publisher and developer of connected video games. With groundbreaking new server platform capabilities, Trion delivers high-quality, fully dynamic and massively social content across video game genres, gaming platforms, and mass-market entertainment formats. Headquartered in Redwood Shores, Calif., with development and technology studios in San Diego, Calif., and Austin, Texas, Trion is redefining interactive entertainment in the connected era.

Other Position(s) Available At Trion Worlds
Senior Software Engineer I
Senior Localization Engineer


Vicarious Visions / Activision — Albany, NY, USA
Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match. Graphics Engineer


ngmoco :) — San Francisco, CA, USA
We are seeking talented Engineers who will participate and contribute to our growth, and who will enjoy our fun, dynamic and focused business environment. Android Software Test Engineer


[08.31.2010]


Seven45 Studios — Boston, MA, USA


Tencent America, LLC — Palo Alto, CA, USA


[08.27.2010]


Arkane Studios — Austin, TX, USA
We currently have a AAA unannounced title in development (PS3, Xbox 360 and PC) and are looking for a Senior AI Programmer to join our unique and talented team. Senior AI Programmer


Nexon America, Inc. — El Segundo, CA, USA


USC's Institute for Creative Technologies — Los Angeles, CA, USA


[08.25.2010]


GRAB, LLC — Los Angeles, CA, USA


[08.20.2010]


Demiurge Studios, Inc. — Cambridge, MA, USA
Demiurge Studios is an independent game developer, located in Cambridge, MA. We maintain a creative, energetic atmosphere where an individual‘s ideas matter. We work on high profile games, next-gen technology and home grown IP. At Demiurge, employees have the opportunity to work on a variety of games each year. We offer competitive salaries, benefits and sane working hours. Senior Engineer


Freeverse — Brooklyn, NY, USA
We are seeking talented individuals who will participate and contribute to our growth and who will enjoy our fun and dynamic environment. Software Engineer


ngmoco :) — San Francisco, CA, USA
ngmoco:) is a venture- backed creator and publisher of socially rich games for the iPhone, iPod Touch, iPad & beyond. We are committed to developing the very best entertainment on the mobile internet. ngmoco:) is looking for a Game Server Engineer to join our dynamic, fun and growing team! Game Server Engineer


[08.18.2010]


Roblox — Redwood City, CA, USA


Sierra Nevada Corporation — Herndon, VA, USA
Seeking innovative visualization engineers to perform nontraditional development efforts in our Modeling and Simulation Lab. This team is responsible for developing the core graphics technologies that serve as the foundation for F&T’s visually stunning demonstrations. Our F&T business area is developing a state of the art graphics lab to include a large immersive CAVE for user interaction and simulation. Modeling and Simulation Visualization Engineer


[08.16.2010]


Airtight Games — Redmond, WA, USA
Airtight Games is a group of game industry veterans formed from the core of the team that produced the award winning, critically acclaimed "Crimson Skies: High Road to Revenge" and the original intellectual property developed with Capcom, "Dark Void". We are working on another AAA title based on original intellectual property with a top-tier publisher, and are recruiting top notch talent for key positions. Senior Gameplay Programmer


Airtight Games — Redmond, WA, USA
Airtight Games is a group of game industry veterans formed from the core of the team that produced the award winning, critically acclaimed "Crimson Skies: High Road to Revenge" and the original intellectual property developed with Capcom, "Dark Void". We are working on another AAA title based on original intellectual property with a top-tier publisher, and are recruiting top notch talent for key positions. Senior Engine Programmer


Junction Point Studios — Austin, TX, USA


[08.15.2010]


Perpetual FX Creative — Dallas, TX, USA


[08.13.2010]


EA Los Angeles — , CA, USA


EA Mobile — , CA, USA


[08.12.2010]


Bit Trap Studios — Huntsville, AL, USA


Kiz Toys Creative Studio — Charleston, SC, USA
Kiz Toys Creative Studio is currently looking to hire several full time positions for Programming / Software Engineers and Game System Developers. At Kiz we are dedicated to producing the top quality in Physical and Virtual entertainment and we are looking to expand our Virtual World department. Internship options are also available upon request. Programmer / Software Engineer


[08.11.2010]


Future US — South San Francisco, CA, USA


Incinerator Studios LLC — Carlsbad, CA, USA


Sanzaru Games Inc. — Foster City, CA, USA


[08.09.2010]


Respondesign — Portland, OR, USA
Respondesign is seeking experienced game programmers to help us build the worlds premier digital fitness gaming platform. This is not your typical game job - we create bleeding edge technology while working sane hours. And, as a smaller company, your work will be hugely influential and seen by millions of people worldwide. So if you're tired of perpetual crunch and want to be a positive force in the industry and around the globe, come check us out! Senior Engine Programmer