Serious Source Games Jobs
All Gamasutra Network Jobs
| 2K China | (1) |
| 4mm Games | (1) |
| 38 Studios | (7) |
| 38 Studios - Big Huge Games | (4) |
| 2015 | (1) |
| A Bit Lucky, Inc. | (1) |
| Addmired, inc | (1) |
| Airtight Games | (7) |
| Arkane Studios | (3) |
| Armature Studio | (1) |
| Bally Technologies | (1) |
| BioWare Austin | (2) |
| BioWare Mythic | (1) |
| Bit Trap Studios | (1) |
| Black Rock Studio | (2) |
| Blizzard Entertainment | (15) |
| Blue Fang Games | (3) |
| Broken Bulb Studios | (1) |
| Bungie LLC | (6) |
| Carbine | (1) |
| Cinematics | (1) |
| COCO Studios | (1) |
| Collision Studios | (1) |
| Cryptic Studios | (1) |
| Crytek | (2) |
| Day 1 Studios | (3) |
| DefenseWeb Technologies | (1) |
| Demiurge Studios, Inc. | (4) |
| DICE | (1) |
| Digital Chocolate | (2) |
| Digital Extremes | (6) |
| Disney Interactive Studios/Junction Point Studios | (1) |
| Disney Online Studios Canada | (1) |
| e4e | (1) |
| EA Los Angeles | (1) |
| EA Mobile | (1) |
| Edge of Reality | (7) |
| Electric Bat Interactive LLC | (1) |
| Electronic Arts | (1) |
| Electronic Arts Montreal | (1) |
| enVie Interactive | (3) |
| Epic Deeds | (1) |
| Eurocom Developments Limited | (3) |
| Exato Game Studios | (1) |
| Foundation 9 -Griptonite | (2) |
| Freeverse | (1) |
| Frima studio | (1) |
| Fuel Industries Inc. | (1) |
| Future US | (1) |
| Gameloft Montreal | (4) |
| GamePro Media, Inc. | (1) |
| Ganz/WEBKINZ | (1) |
| Gargantuan Studios | (1) |
| Glu Mobile | (1) |
| GRAB, LLC | (1) |
| Harmonix Music Systems | (1) |
| Havok | (3) |
| High Moon / Activision | (1) |
| Incinerator Studios LLC | (1) |
| Infinity Ward / Activision | (4) |
| Insomniac Games | (4) |
| Intel | (1) |
| International Academy of Design & Technology | (1) |
| Irrational Games | (3) |
| Junction Point Studios | (2) |
| Kabam | (1) |
| Kiz Toys Creative Studio | (1) |
| Kung Fu Factory | (1) |
| Magic Pixel Games | (1) |
| Menue Americas | (1) |
| Meteor Games, LLC | (1) |
| Mighty Play | (1) |
| Motion Reality, Inc. | (1) |
| NaturalMotion | (2) |
| NetherRealm Studios | (2) |
| Nexon America, Inc. | (5) |
| ngmoco :) | (3) |
| Night Agency | (1) |
| Nihilistic Software | (1) |
| Ogmento, Inc | (1) |
| Perfect World Entertainment Inc. | (1) |
| Perpetual FX Creative | (1) |
| Propaganda Games | (1) |
| Radical Entertainment / Activision | (3) |
| Raven Software / Activision | (3) |
| Recoil Games | (1) |
| Reflexive | (3) |
| Respawn Entertainment | (1) |
| Respondesign | (1) |
| Riot Games | (1) |
| Roblox | (1) |
| Robot Entertainment | (2) |
| Rockstar New England | (3) |
| Rockstar North | (9) |
| RockYou | (2) |
| Sanzaru Games Inc. | (2) |
| Scaleform Corporation | (1) |
| SCEA | (8) |
| Seven45 Studios | (2) |
| Sierra Nevada Corporation | (1) |
| Sledgehammer Games / Activision | (7) |
| Snowblind Studios | (1) |
| Sony Computer Entertainment America - Santa Monica | (3) |
| Sony Computer Entertainment America LLC | (4) |
| Sony Online Entertainment | (2) |
| Spark Unlimited, Inc. | (5) |
| Spin Master Inc | (1) |
| Square Enix | (3) |
| Storm8 | (2) |
| Studio One Networks | (1) |
| Sucker Punch Productions | (2) |
| Tarsier Studios | (2) |
| Tencent America, LLC | (3) |
| Tencent Boston | (5) |
| Terminal Reality | (1) |
| THQ | (3) |
| THQ, Kaos Studios | (6) |
| THQ Montreal | (3) |
| TimeGate Studios | (1) |
| ToonUps | (1) |
| Total Immersion Software,Inc. | (4) |
| Toy Studio | (1) |
| Trinigy | (1) |
| Trion Worlds | (3) |
| Ubisoft | (2) |
| UBM TechWeb Game Network | (1) |
| United Front Games Ltd. | (1) |
| Unity Technologies | (1) |
| University of Advancing Technology | (1) |
| USC's Institute for Creative Technologies | (1) |
| VFS | (1) |
| Vicarious Visions / Activision | (7) |
| Vigil Games | (1) |
| Volition | (1) |
| Warner Bros. Entertainment Inc. | (6) |
| Warner Bros Games | (5) |
| Westwood College | (1) |
| Wizards of the Coast | (1) |
| World Golf Tour, Inc. | (1) |
| ZipZapPlay | (2) |
| Zoo Games | (1) |
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Serious Source Games Jobs
[09.07.2010]
BioWare Austin — Austin,
TX, USA
COCO Studios — San Francisco,
CA, USA
[09.06.2010]
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is seeking an experienced tools engineer to work on a next-generation massively multiplayer game. The ideal applicant will be proficient in developing powerful toolsets for art and design content creation pipelines. Blizzard Entertainment offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is seeking a talented and enthusiastic lead web software engineer to join the web team in Irvine, California. The web team develops customer facing web sites, ranging from account management and e-commerce sites to community forums and character profiles, for multiple regions around the globe. The lead web software engineer will lead a server focused team and own multiple projects for our global account and e-commerce web sites.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is looking for an experienced programmer to serve as technical director for the StarCraft II development team. The technical director will maintain leadership over various programming teams and will set the direction for new technology on a given project.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is seeking an experienced gameplay engineer for the World of Warcraft gameplay team. The gameplay team works closely with designers, artists and other engineers to craft game systems such as animation, spells, items, AI, and combat.
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Blizzard Entertainment — Irvine,
CA, USA
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Do you have a deep passion for developing the tools that empower designers and artists to create epic gameplay experiences? Does the idea of joining a new team in its early stages and establishing pipelines and development environments excite you? How about doing both of these at one of the coolest companies around? Here's your chance!
Blizzard Entertainment is on the hunt for a creatively minded and talented individual to serve as tools engineer for its newest game team.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is seeking a senior software engineer to build the best animation system in the world. The animation art and design team is one of the strongest in all of gaming. This is a great opportunity to build the animation system you have always wanted to build, with a team that is willing to spend the time needed to get it right. This is your chance to get in on the ground floor of a dynamic and focused team working on a brand new project.
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DefenseWeb Technologies — San Diego,
CA, USA
Gameloft Montreal — Montreal,
PQ, CAN
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NaturalMotion — San Francisco,
CA, USA
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NaturalMotion is recruiting a Support Engineer to work on our acclaimed morpheme animation product. The engineer would be based in San Francisco, CA.
This position will involve on-site work in the USA and other worldwide locations. The successful candidate will work closely alongside the development and sales teams, giving support to a wide range of game development studios.
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THQ, Kaos Studios — New York,
NY, USA
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Kaos Studios is located in the heart of New York City and is mere blocks from the Empire State Building and the thrill of Midtown Manhattan. Along with the opportunity to live in one of the most exciting cities in the world, we create exciting titles like Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront! We also offer competitive salaries, comprehensive health benefits, and an excellent compensation package. Check us out at www.kaosstudios.com!
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ToonUps — Wayne,
PA, USA
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Total Immersion Software,Inc. — Austin,
TX, USA
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Good Jobs! Great Life! Develop powerful simulation tools for mission rehearsal and training in the Serious Games industry. Without the pressures of commercial product development cycles, we maintain an innovative and creative work environment. We have flexible start times, casual dress, fully stocked kitchen, and Fortune-500 caliber benefits, free parking, diverse food choices within walking distance, outdoor decks overlooking the park and sailboats in the Oakland Estuary.
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[09.03.2010]
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is seeking an experienced engine programmer to focus on core engine development for StarCraft II. This position will involve extending StarCraft II's animation and effects systems, as well as working with the team on other ongoing core engine and graphics technologies.
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Trinigy — Austin,
TX, USA
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We’re looking for an experienced 3D software engineer who can think out-of-the-box and who is not afraid to push the envelope of modern PC and game console development to bolster up our US office in Austin.
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[09.02.2010]
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Armature Studio — Austin,
TX, USA
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Armature Studio is located in Austin, Texas and was founded by the key developers of the Metroid Prime franchise. We currently employ a team of industry veterans with experience on numerous games including Kameo, Starfox Adventures, Star Wars Battlefront 1 & 2, the Wing Commander series, and many more.
We offer a fun, creative, and challenging environment with excellent compensation and a full range of benefits.
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Bally Technologies — Las Vegas,
NV, USA
BioWare Austin — Austin,
TX, USA
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Bungie LLC — Bellevue,
WA, USA
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Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination.
NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM
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Bungie LLC — Bellevue,
WA, USA
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Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination.
NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM
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Bungie LLC — Bellevue,
WA, USA
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Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination.
NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM
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Bungie LLC — Bellevue,
WA, USA
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Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination.
NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM
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Bungie LLC — Bellevue,
WA, USA
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Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination.
NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM
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[09.01.2010]
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Foundation 9 -Griptonite — Kirkland,
WA, USA
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Griptonite Games is the leading developer of high quality, fun games for console and handheld platforms. We have tremendous experience with licensed properties, having developed titles based on major film franchises including Harry Potter, Spider-Man, and The Lord of the Rings and also established gamer brands like The Sims, Assassin's Creed, and Age of Empires. The studio has shipped more than 70 titles across most of the major platforms including Xbox 360, PS3, Wii, DSi, and PSP.
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Havok — San Francisco,,
CA, USA
Reflexive — Lake Forest,
CA, USA
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ngmoco :) — San Francisco,
CA, USA
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We are seeking talented Engineers who will participate and contribute to our growth, and who will enjoy our fun, dynamic and focused business environment.
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[08.27.2010]
USC's Institute for Creative Technologies — Los Angeles,
CA, USA
[08.20.2010]
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Freeverse — Brooklyn,
NY, USA
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We are seeking talented individuals who will participate and contribute to our growth and who will enjoy our fun and dynamic environment.
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ngmoco :) — San Francisco,
CA, USA
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ngmoco:) is a venture- backed creator and publisher of socially rich games for the iPhone, iPod Touch, iPad & beyond. We are committed to developing the very best entertainment on the mobile internet. ngmoco:) is looking for a Game Server Engineer to join our dynamic, fun and growing team!
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[08.15.2010]
Perpetual FX Creative — Dallas,
TX, USA
[08.12.2010]
Bit Trap Studios — Huntsville,
AL, USA
[08.11.2010]
Sanzaru Games Inc. — Foster City,
CA, USA
[08.09.2010]
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Respondesign — Portland,
OR, USA
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Respondesign is seeking experienced game programmers to help us build the worlds premier digital fitness gaming platform. This is not your typical game job - we create bleeding edge technology while working sane hours. And, as a smaller company, your work will be hugely influential and seen by millions of people worldwide.
So if you're tired of perpetual crunch and want to be a positive force in the industry and around the globe, come check us out!
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[09.08.2010]
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Tarsier Studios — Malmo,
, SWE
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Since the unveiling of 'The City of Metronome' at E3 2005, Tarsier Studios has gone on to work on projects with several leading studios and publishers in the gaming industry, quickly becoming an established and well respected developer and provider of high quality products and services.
We are now in need of a brilliant game engine programmer to come and help us out with an exciting, SCEE exclusive project at our new offices in Malmö.
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Tarsier Studios — Malmo,
, SWE
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Since the unveiling of 'The City of Metronome' at E3 2005, Tarsier Studios has gone on to work on projects with several leading studios and publishers in the gaming industry, quickly becoming an established and well respected developer and provider of high quality products and services.
We are now in need of a brilliant physics programmer to come and help us out with an exciting, SCEE exclusive project at our new offices in Malmö.
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[09.07.2010]
38 Studios — Maynard,
MA, USA
38 Studios - Big Huge Games — Timonium,
MD, USA
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Addmired, inc — Sunnyvale,
CA, USA
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We are seeking ActionScript Game Developers to join our team and help build our next-gen Flash MMO for Facebook and the web.
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BioWare Austin — Austin,
TX, USA
COCO Studios — San Francisco,
CA, USA
Eurocom Developments Limited — Derby,
ML, GBR
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Rockstar New England — Andover,
MA, USA
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At Rockstar New England, we think it's a matter of pride to make games that carry our name, and we're committed to ensuring they reflect who we are. We are a close team of dedicated industry vets, led by Dr. Ian Lane Davis. Rockstar New England is experienced in every aspect of game development with an unmatched expertise in artificial intelligence. We're constantly pushing the envelope.
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Rockstar New England — Andover,
MA, USA
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At Rockstar New England, we think it's a matter of pride to make games that carry our name, and we're committed to ensuring they reflect who we are. We are a close team of dedicated industry vets, led by Dr. Ian Lane Davis. Rockstar New England is experienced in every aspect of game development with an unmatched expertise in artificial intelligence. We're constantly pushing the envelope.
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Rockstar New England — Andover,
MA, USA
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At Rockstar New England, we think it's a matter of pride to make games that carry our name, and we're committed to ensuring they reflect who we are. We are a close team of dedicated industry vets, led by Dr. Ian Lane Davis. Rockstar New England is experienced in every aspect of game development with an unmatched expertise in artificial intelligence. We're constantly pushing the envelope.
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Sony Computer Entertainment America LLC — Santa Monica,
CA, USA
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Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Tencent Boston — Concord,
MA, USA
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Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level then Tencent Boston is your new home.
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[09.06.2010]
38 Studios — Maynard,
MA, USA
A Bit Lucky, Inc. — San Mateo,
CA, USA
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is seeking an experienced tools engineer to work on a next-generation massively multiplayer game. The ideal applicant will be proficient in developing powerful toolsets for art and design content creation pipelines. Blizzard Entertainment offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is seeking a talented and enthusiastic lead web software engineer to join the web team in Irvine, California. The web team develops customer facing web sites, ranging from account management and e-commerce sites to community forums and character profiles, for multiple regions around the globe. The lead web software engineer will lead a server focused team and own multiple projects for our global account and e-commerce web sites.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is looking for an experienced programmer to serve as technical director for the StarCraft II development team. The technical director will maintain leadership over various programming teams and will set the direction for new technology on a given project.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is seeking an experienced gameplay engineer for the World of Warcraft gameplay team. The gameplay team works closely with designers, artists and other engineers to craft game systems such as animation, spells, items, AI, and combat.
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Blizzard Entertainment — Irvine,
CA, USA
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Do you have a deep passion for developing the tools that empower designers and artists to create epic gameplay experiences? Does the idea of joining a new team in its early stages and establishing pipelines and development environments excite you? How about doing both of these at one of the coolest companies around? Here's your chance!
Blizzard Entertainment is on the hunt for a creatively minded and talented individual to serve as tools engineer for its newest game team.
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is seeking a senior software engineer to build the best animation system in the world. The animation art and design team is one of the strongest in all of gaming. This is a great opportunity to build the animation system you have always wanted to build, with a team that is willing to spend the time needed to get it right. This is your chance to get in on the ground floor of a dynamic and focused team working on a brand new project.
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Broken Bulb Studios — Scottsdale,
AZ, USA
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Broken Bulb Game Studios is looking for another ActionScript programmer to add to the team. We are an awesome group of world class programmers, artists, and designers. Broken Bulb is a growing Facebook game studio based out of Scottsdale, AZ with over 9,000,000 installed game players.
We are looking for highly talented Actionscript programmers that take pride in developing rock solid, über-efficient code. You must have a true passion for programming and be willing to add new ideas to the team.
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DefenseWeb Technologies — San Diego,
CA, USA
Gameloft Montreal — Montreal,
PQ, CAN
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Infinity Ward / Activision — Encino,
CA, USA
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Join our ranks! Infinity Ward, Inc. is an award winning developer of Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating the best games on the market, and strive not only to exceed the standard in game development, but define it. An incredibly talented team, an exciting work environment, and competitive compensation await those who are interested in creating cutting edge games.
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NaturalMotion — San Francisco,
CA, USA
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NaturalMotion is recruiting a Support Engineer to work on our acclaimed morpheme animation product. The engineer would be based in San Francisco, CA.
This position will involve on-site work in the USA and other worldwide locations. The successful candidate will work closely alongside the development and sales teams, giving support to a wide range of game development studios.
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Rockstar North — Edinburgh,
SL, GBR
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Sony Computer Entertainment America LLC — Foster City,
CA, USA
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Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Sony Computer Entertainment America LLC — Foster City,
CA, USA
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Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Spark Unlimited, Inc. — Sherman Oaks,
CA, USA
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THQ, Kaos Studios — New York,
NY, USA
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Kaos Studios is located in the heart of New York City and is mere blocks from the Empire State Building and the thrill of Midtown Manhattan. Along with the opportunity to live in one of the most exciting cities in the world, we create exciting titles like Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront! We also offer competitive salaries, comprehensive health benefits, and an excellent compensation package. Check us out at www.kaosstudios.com!
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ToonUps — Wayne,
PA, USA
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Total Immersion Software,Inc. — Alameda,
CA, USA
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Good Jobs! Great Life! Immediate opening for a Server Engineer Java development experience in our Alameda studio. Without the pressures of commercial product development cycles, we maintain an innovative and creative work environment. We have flexible start times, casual dress, fully stocked kitchen, and Fortune-500 caliber benefits, free parking, diverse food choices within walking distance, outdoor decks overlooking the park and sailboats in the Oakland Estuary.
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Total Immersion Software,Inc. — Austin,
TX, USA
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Good Jobs! Great Life! Develop powerful simulation tools for mission rehearsal and training in the Serious Games industry. Without the pressures of commercial product development cycles, we maintain an innovative and creative work environment. We have flexible start times, casual dress, fully stocked kitchen, and Fortune-500 caliber benefits, free parking, diverse food choices within walking distance, outdoor decks overlooking the park and sailboats in the Oakland Estuary.
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[09.04.2010]
Sony Computer Entertainment America LLC — San Diego,
CA, USA
[09.03.2010]
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is seeking an experienced engine programmer to focus on core engine development for StarCraft II. This position will involve extending StarCraft II's animation and effects systems, as well as working with the team on other ongoing core engine and graphics technologies.
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Toy Studio — Chicago,
IL, USA
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Trinigy — Austin,
TX, USA
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We’re looking for an experienced 3D software engineer who can think out-of-the-box and who is not afraid to push the envelope of modern PC and game console development to bolster up our US office in Austin.
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Vigil Games — Austin,
TX, USA
[09.02.2010]
2015 — Tulsa,
OK, USA
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Armature Studio — Austin,
TX, USA
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Armature Studio is located in Austin, Texas and was founded by the key developers of the Metroid Prime franchise. We currently employ a team of industry veterans with experience on numerous games including Kameo, Starfox Adventures, Star Wars Battlefront 1 & 2, the Wing Commander series, and many more.
We offer a fun, creative, and challenging environment with excellent compensation and a full range of benefits.
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Bally Technologies — Las Vegas,
NV, USA
BioWare Austin — Austin,
TX, USA
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Bungie LLC — Bellevue,
WA, USA
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Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination.
NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM
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Bungie LLC — Bellevue,
WA, USA
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Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination.
NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM
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Bungie LLC — Bellevue,
WA, USA
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Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination.
NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM
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Bungie LLC — Bellevue,
WA, USA
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Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination.
NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM
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Bungie LLC — Bellevue,
WA, USA
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Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination.
NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM
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Digital Extremes — London,
ON, CAN
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Located in the heart of South-Western, Ontario, Digital Extremes is dedicated to making AAA quality, successful games, with the best and brightest talent available.
With over 125 of the industry's most talented artists, designers and programmers, we provide a positive, purpose-filled work atmosphere that in turn, drives creativity and innovation into our games. We constantly push the limits of what can be accomplished through artistic style, sleek code design, and technical efficiency.
Other Position(s) Available At Digital Extremes
Generalist Programmer
Tools/Engine Programmer
Gameplay/AI Programmer
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Exato Game Studios — Seattle,
WA, USA
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We are an indie studio looking for a full time programmer to work on our upcoming arcade-level title, Progenitor. We are a very fun, more laid back company that puts emphasis on working together and enjoying our jobs, because making video games should be an awesome experience! This job will encompass all aspects of programming. Graphics, gameplay, particles, multiplayer, etc... No tedious programming of the weapon on a character your whole time at other companies. Be proud of your work here!
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Motion Reality, Inc. — Marietta,
GA, USA
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Raven Software / Activision — Madison,
WI, USA
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Raven Software is an award-winning computer game software developer based in Madison, Wisconsin. With a focus on graphic excellence and high-level, intense playability, Raven has produced hit games including the Soldier of Fortune series, various Star Wars titles and X-Men Origins: Wolverine.
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Robot Entertainment — Plano,
TX, USA
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Robot Entertainment is looking for a passionate, multi-talented game network developer to join its staff. This person will have a wide variety of responsibilities and participate in the entire life cycle of creating and supporting our games, with an emphasis on supporting client-side networking.
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Robot Entertainment — Plano,
TX, USA
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General Description
Robot Entertainment is looking for several experienced, multi-talented game developers to join its staff. These individuals will have a wide variety of responsibilities and will be expected to participate with our team in the entire life cycle of creating and supporting our computer gaming entertainment products. This is an excellent opportunity for a developer with game industry experience looking for new challenges.
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Rockstar North — Edinburgh,
SL, GBR
Scaleform Corporation — Greenbelt,
MD, USA
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Sony Computer Entertainment America LLC — San Diego,
CA, USA
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Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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THQ, Kaos Studios — New York,
NY, USA
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Kaos Studios is located in the heart of New York City and is mere blocks from the Empire State Building and the thrill of Midtown Manhattan. Along with the opportunity to live in one of the most exciting cities in the world, we create exciting titles like Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront! We also offer competitive salaries, comprehensive health benefits, and an excellent compensation package. Check us out at www.kaosstudios.com!
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Tencent Boston — Concord,
MA, USA
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Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. We are a division of Tencent Inc., one of the largest internet companies in China. If you’re an inspired, driven individual who is ready to take game development to the next level then Tencent Boston is your new home.
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[09.01.2010]
Blue Fang Games — Waltham,
MA, USA
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Day 1 Studios — Hunt Valley, MD or,
IL, USA
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We have an opportunity for an exceptional Software Engineer to join our Tools Group. The candidate will work with content creators to develop tools and features that maximize productivity. We create cross-platform games with fast-paced action and cutting-edge technology.
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Foundation 9 -Griptonite — Kirkland,
WA, USA
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Are you a Senior Programmer looking for a great place to take the next step in your career? Griptonite Games and Foundation 9 Entertainment are currently in search of a Senior Programmer in the Greater Seattle area for console platforms. Griptonite Games is the leading developer of high quality, fun games for console and handheld platforms. We employ nearly 170 people who are passionate about crafting great videogame experiences.
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Foundation 9 -Griptonite — Kirkland,
WA, USA
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Griptonite Games is the leading developer of high quality, fun games for console and handheld platforms. We have tremendous experience with licensed properties, having developed titles based on major film franchises including Harry Potter, Spider-Man, and The Lord of the Rings and also established gamer brands like The Sims, Assassin's Creed, and Age of Empires. The studio has shipped more than 70 titles across most of the major platforms including Xbox 360, PS3, Wii, DSi, and PSP.
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Gargantuan Studios — San Mateo,
CA, USA
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We are looking for exceptionally skilled Senior Engineers to work on a highly anticipated MMORPG. The ideal candidate is an experienced software engineer that has worked on MMO server development and has a track record of bringing systems to production quality and performance.
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Havok — San Francisco,,
CA, USA
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Infinity Ward / Activision — Encino,
CA, USA
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Join our ranks! Infinity Ward, Inc. is an award winning developer of Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating the best games on the market, and strive not only to exceed the standard in game development, but define it. An incredibly talented team, an exciting work environment, and competitive compensation await those who are interested in creating cutting edge games.
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Insomniac Games — Burbank,
CA, USA
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Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Ratchet and Clank Future: Tools of Destruction, Resistance 2, and most recently - Ratchet and Clank Future: A Crack in Time! If that's not enough, we've also have been named one of the Best Small Companies to work for! Come check us out!
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Nihilistic Software — Novato,
CA, USA
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Nihilistic Software is looking for a talented and experienced Gameplay Programmer to work on announced and unannounced Sony hardware. We value smart and engaged programmers who love video games and are looking to employ their talents and learn new things in equal measures.
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Reflexive — Lake Forest,
CA, USA
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Sledgehammer Games / Activision — Foster City,
CA, USA
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Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor activities…
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Sledgehammer Games / Activision — Foster City,
CA, USA
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Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor activities…
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Square Enix — El Segundo,
CA, USA
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Square-Enix is looking for talented and passionate developers to join us on a new project in Southern California!
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Total Immersion Software,Inc. — Alameda,
CA, USA
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Good Jobs! Great Life! Develop powerful simulation tools for mission rehearsal and training in the Serious Games industry. Without the pressures of commercial product development cycles, we maintain an innovative and creative work environment. We have flexible start times, casual dress, fully stocked kitchen, and Fortune-500 caliber benefits, free parking, diverse food choices within walking distance, outdoor decks overlooking the park and sailboats in the Oakland Estuary.
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Trion Worlds — Redwood City,
CA, USA
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Trion Worlds is the premier publisher and developer of connected video games. With groundbreaking new server platform capabilities, Trion delivers high-quality, fully dynamic and massively social content across video game genres, gaming platforms, and mass-market entertainment formats.
Headquartered in Redwood Shores, Calif., with development and technology studios in San Diego, Calif., and Austin, Texas, Trion is redefining interactive entertainment in the connected era.
Other Position(s) Available At Trion Worlds
Senior Software Engineer I
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Vicarious Visions / Activision — Albany,
NY, USA
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Vicarious Visions (www.vvisions.com) has gained critical acclaim with hit titles for top brands such as Tony Hawk's Pro Skater™, Spider-Man®, and Star Wars®. VV games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. VV offers a competitive compensation and benefits package including fully paid health benefits, bonus plan, flexible PTO plan, and 401K with match.
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ngmoco :) — San Francisco,
CA, USA
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We are seeking talented Engineers who will participate and contribute to our growth, and who will enjoy our fun, dynamic and focused business environment.
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[08.31.2010]
Seven45 Studios — Boston,
MA, USA
Tencent America, LLC — Palo Alto,
CA, USA
[08.27.2010]
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Arkane Studios — Austin,
TX, USA
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We currently have a AAA unannounced title in development (PS3, Xbox 360 and PC) and are looking for a Senior AI Programmer to join our unique and talented team.
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Nexon America, Inc. — El Segundo,
CA, USA
USC's Institute for Creative Technologies — Los Angeles,
CA, USA
[08.25.2010]
GRAB, LLC — Los Angeles,
CA, USA
[08.20.2010]
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Demiurge Studios, Inc. — Cambridge,
MA, USA
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Demiurge Studios is an independent game developer, located in Cambridge, MA. We maintain a creative, energetic atmosphere where an individual‘s ideas matter. We work on high profile games, next-gen technology and home grown IP. At Demiurge, employees have the opportunity to work on a variety of games each year. We offer competitive salaries, benefits and sane working hours.
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Freeverse — Brooklyn,
NY, USA
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We are seeking talented individuals who will participate and contribute to our growth and who will enjoy our fun and dynamic environment.
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ngmoco :) — San Francisco,
CA, USA
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ngmoco:) is a venture- backed creator and publisher of socially rich games for the iPhone, iPod Touch, iPad & beyond. We are committed to developing the very best entertainment on the mobile internet. ngmoco:) is looking for a Game Server Engineer to join our dynamic, fun and growing team!
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[08.18.2010]
Roblox — Redwood City,
CA, USA
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Sierra Nevada Corporation — Herndon,
VA, USA
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Seeking innovative visualization engineers to perform nontraditional development efforts in our Modeling and Simulation Lab. This team is responsible for developing the core graphics technologies that serve as the foundation for F&T’s visually stunning demonstrations. Our F&T business area is developing a state of the art graphics lab to include a large immersive CAVE for user interaction and simulation.
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[08.16.2010]
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Airtight Games — Redmond,
WA, USA
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Airtight Games is a group of game industry veterans formed from the core of the team that produced the award winning, critically acclaimed "Crimson Skies: High Road to Revenge" and the original intellectual property developed with Capcom, "Dark Void". We are working on another AAA title based on original intellectual property with a top-tier publisher, and are recruiting top notch talent for key positions.
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Airtight Games — Redmond,
WA, USA
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Airtight Games is a group of game industry veterans formed from the core of the team that produced the award winning, critically acclaimed "Crimson Skies: High Road to Revenge" and the original intellectual property developed with Capcom, "Dark Void". We are working on another AAA title based on original intellectual property with a top-tier publisher, and are recruiting top notch talent for key positions.
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Junction Point Studios — Austin,
TX, USA
[08.15.2010]
Perpetual FX Creative — Dallas,
TX, USA
[08.13.2010]
EA Los Angeles — ,
CA, USA
EA Mobile — ,
CA, USA
[08.12.2010]
Bit Trap Studios — Huntsville,
AL, USA
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Kiz Toys Creative Studio — Charleston,
SC, USA
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Kiz Toys Creative Studio is currently looking to hire several full time positions for Programming / Software Engineers and Game System Developers. At Kiz we are dedicated to producing the top quality in Physical and Virtual entertainment and we are looking to expand our Virtual World department. Internship options are also available upon request.
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[08.11.2010]
Future US — South San Francisco,
CA, USA
Incinerator Studios LLC — Carlsbad,
CA, USA
Sanzaru Games Inc. — Foster City,
CA, USA
[08.09.2010]
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Respondesign — Portland,
OR, USA
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Respondesign is seeking experienced game programmers to help us build the worlds premier digital fitness gaming platform. This is not your typical game job - we create bleeding edge technology while working sane hours. And, as a smaller company, your work will be hugely influential and seen by millions of people worldwide.
So if you're tired of perpetual crunch and want to be a positive force in the industry and around the globe, come check us out!
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