Serious Source Games Jobs
All Gamasutra Network Jobs
| 2K China | (1) |
| 4mm Games | (1) |
| 38 Studios | (7) |
| 38 Studios - Big Huge Games | (4) |
| 2015 | (1) |
| A Bit Lucky, Inc. | (1) |
| Addmired, inc | (1) |
| Airtight Games | (7) |
| Arkane Studios | (3) |
| Armature Studio | (1) |
| Bally Technologies | (1) |
| BioWare Austin | (2) |
| BioWare Mythic | (1) |
| Bit Trap Studios | (1) |
| Black Rock Studio | (2) |
| Blizzard Entertainment | (15) |
| Blue Fang Games | (3) |
| Broken Bulb Studios | (1) |
| Bungie LLC | (6) |
| Carbine | (1) |
| Cinematics | (1) |
| COCO Studios | (1) |
| Collision Studios | (1) |
| Cryptic Studios | (1) |
| Crytek | (2) |
| Day 1 Studios | (3) |
| DefenseWeb Technologies | (1) |
| Demiurge Studios, Inc. | (4) |
| DICE | (1) |
| Digital Chocolate | (2) |
| Digital Extremes | (6) |
| Disney Interactive Studios/Junction Point Studios | (1) |
| Disney Online Studios Canada | (1) |
| e4e | (1) |
| EA Los Angeles | (1) |
| EA Mobile | (1) |
| Edge of Reality | (7) |
| Electric Bat Interactive LLC | (1) |
| Electronic Arts | (1) |
| Electronic Arts Montreal | (1) |
| enVie Interactive | (3) |
| Epic Deeds | (1) |
| Eurocom Developments Limited | (3) |
| Exato Game Studios | (1) |
| Foundation 9 -Griptonite | (2) |
| Freeverse | (1) |
| Frima studio | (1) |
| Fuel Industries Inc. | (1) |
| Future US | (1) |
| Gameloft Montreal | (4) |
| GamePro Media, Inc. | (1) |
| Ganz/WEBKINZ | (1) |
| Gargantuan Studios | (1) |
| Glu Mobile | (1) |
| GRAB, LLC | (1) |
| Harmonix Music Systems | (1) |
| Havok | (3) |
| High Moon / Activision | (1) |
| Incinerator Studios LLC | (1) |
| Infinity Ward / Activision | (4) |
| Insomniac Games | (4) |
| Intel | (1) |
| International Academy of Design & Technology | (1) |
| Irrational Games | (3) |
| Junction Point Studios | (2) |
| Kabam | (1) |
| Kiz Toys Creative Studio | (1) |
| Kung Fu Factory | (1) |
| Magic Pixel Games | (1) |
| Menue Americas | (1) |
| Meteor Games, LLC | (1) |
| Mighty Play | (1) |
| Motion Reality, Inc. | (1) |
| NaturalMotion | (2) |
| NetherRealm Studios | (2) |
| Nexon America, Inc. | (5) |
| ngmoco :) | (3) |
| Night Agency | (1) |
| Nihilistic Software | (1) |
| Ogmento, Inc | (1) |
| Perfect World Entertainment Inc. | (1) |
| Perpetual FX Creative | (1) |
| Propaganda Games | (1) |
| Radical Entertainment / Activision | (3) |
| Raven Software / Activision | (3) |
| Recoil Games | (1) |
| Reflexive | (3) |
| Respawn Entertainment | (1) |
| Respondesign | (1) |
| Riot Games | (1) |
| Roblox | (1) |
| Robot Entertainment | (2) |
| Rockstar New England | (3) |
| Rockstar North | (9) |
| RockYou | (2) |
| Sanzaru Games Inc. | (2) |
| Scaleform Corporation | (1) |
| SCEA | (8) |
| Seven45 Studios | (2) |
| Sierra Nevada Corporation | (1) |
| Sledgehammer Games / Activision | (7) |
| Snowblind Studios | (1) |
| Sony Computer Entertainment America - Santa Monica | (3) |
| Sony Computer Entertainment America LLC | (4) |
| Sony Online Entertainment | (2) |
| Spark Unlimited, Inc. | (5) |
| Spin Master Inc | (1) |
| Square Enix | (3) |
| Storm8 | (2) |
| Studio One Networks | (1) |
| Sucker Punch Productions | (2) |
| Tarsier Studios | (2) |
| Tencent America, LLC | (3) |
| Tencent Boston | (5) |
| Terminal Reality | (1) |
| THQ | (3) |
| THQ, Kaos Studios | (6) |
| THQ Montreal | (3) |
| TimeGate Studios | (1) |
| ToonUps | (1) |
| Total Immersion Software,Inc. | (4) |
| Toy Studio | (1) |
| Trinigy | (1) |
| Trion Worlds | (3) |
| Ubisoft | (2) |
| UBM TechWeb Game Network | (1) |
| United Front Games Ltd. | (1) |
| Unity Technologies | (1) |
| University of Advancing Technology | (1) |
| USC's Institute for Creative Technologies | (1) |
| VFS | (1) |
| Vicarious Visions / Activision | (7) |
| Vigil Games | (1) |
| Volition | (1) |
| Warner Bros. Entertainment Inc. | (6) |
| Warner Bros Games | (5) |
| Westwood College | (1) |
| Wizards of the Coast | (1) |
| World Golf Tour, Inc. | (1) |
| ZipZapPlay | (2) |
| Zoo Games | (1) |
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Serious Source Games Jobs
[09.08.2010]
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Crytek — Budapest,
, HUN
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Crytek is always looking for the best talent in the industry. If you are passionate about great games and want to work with a highly talented and creative team on cutting edge technology and tools, then look no further.
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[09.06.2010]
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is looking for a talented and experienced individual to join the next-gen team as a senior story developer. Duties will include intellectual property management, creative writing, dialogue writing, research, editing, and story development. The ideal candidate has proven success as a published writer, outstanding people skills, and an absolute passion for Blizzard Entertainment's intellectual properties.
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Gameloft Montreal — Montreal,
PQ, CAN
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NaturalMotion — Oxford,
SE, GBR
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NaturalMotion is looking for a Senior Designer to work on an upcoming high-profile social game on iPhone OS. The position could be based in the US or the UK
You will apply your knowledge of intuitive UI design to create an addictive genre-crossing title with strong viral components. Working with a team of high-end graphics developers, you will help redefine the perception of social games.
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Total Immersion Software,Inc. — Austin,
TX, USA
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Good Jobs! Great Life! Develop powerful simulation tools for mission rehearsal and training in the Serious Games industry. Without the pressures of commercial product development cycles, we maintain an innovative and creative work environment. We have flexible start times, casual dress, fully stocked kitchen, and Fortune-500 caliber benefits, free parking, diverse food choices within walking distance, outdoor decks overlooking the park and sailboats in the Oakland Estuary.
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United Front Games Ltd. — Vancouver,
BC, CAN
[09.03.2010]
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Snowblind Studios — Kirkland,
WA, USA
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Snowblind Studios, a division of WB Games Inc. seeks a Designer, Tech to be responsible for significant contributions to game design, with a focus on technical game systems and scripting. Work with the Lead Designer and programmers to design, implement and maintain game objects, systems and NPCs. Responsible for level-specific implementation of complex scenarios, including logic and scripting.
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[09.02.2010]
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Bungie LLC — Bellevue,
WA, USA
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Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination.
NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM
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THQ, Kaos Studios — New York,
NY, USA
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Kaos Studios is located in the heart of New York City and is mere blocks from the Empire State Building and the thrill of Midtown Manhattan. Along with the opportunity to live in one of the most exciting cities in the world, we create exciting titles like Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront! We also offer competitive salaries, comprehensive health benefits, and an excellent compensation package. Check us out at www.kaosstudios.com!
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[08.27.2010]
USC's Institute for Creative Technologies — Los Angeles,
CA, USA
[08.20.2010]
Mighty Play — San Francisco,
CA, USA
Riot Games — Culver City,
CA, USA
[08.16.2010]
World Golf Tour, Inc. — San Francisco,
CA, USA
[09.08.2010]
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Crytek — Budapest,
, HUN
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Crytek is always looking for the best talent in the industry. If you are passionate about great games and want to work with a highly talented and creative team on cutting edge technology and tools, then look no further.
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[09.07.2010]
38 Studios — Maynard,
MA, USA
38 Studios - Big Huge Games — Baltimore,
MD, USA
Eurocom Developments Limited — Derby,
ML, GBR
Frima studio — Quebec,
PQ, CAN
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Irrational Games — Quincy,
MA, USA
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Irrational Games is an award winning video game developer located in Quincy, MA. The team made its name with the first person shooter System Shock 2, Freedom Force games, SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by Take-Two Interactive and renamed 2K Boston in 2007, for the release of the critically acclaimed BioShock, which went on to win over 50 awards including Best Game from BAFTA. In 2010 the team returned to its roots by reclaiming the Irrational Games moniker.
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Irrational Games — Quincy,
MA, USA
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Irrational Games is an award winning video game developer located in Quincy, MA. The team made its name with the first person shooter System Shock 2, Freedom Force games, SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by Take-Two Interactive and renamed 2K Boston in 2007, for the release of the critically acclaimed BioShock, which went on to win over 50 awards including Best Game from BAFTA. In 2010 the team returned to its roots by reclaiming the Irrational Games moniker.
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Irrational Games — Quincy,
MA, USA
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Irrational Games is an award winning video game developer located in Quincy, MA. The team made its name with the first person shooter System Shock 2, Freedom Force games, SWAT 4 and Tribes: Vengeance. In 2005 Irrational Games was acquired by Take-Two Interactive and renamed 2K Boston in 2007, for the release of the critically acclaimed BioShock, which went on to win over 50 awards including Best Game from BAFTA. In 2010 the team returned to its roots by reclaiming the Irrational Games moniker.
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Recoil Games — Helsinki,
He, FIN
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Based in beautiful Helsinki, Finland (ranked best country in the world by Newsweek), Recoil Games is the new rising star in the market for digitally distributed console games. We are currently working on an exciting original IP action platformer that will take PSN/XBLA games to the next level.
We are now looking for an experienced level designer to join us for a 3-4 month gig. Experience with Unity a big plus. You will be joining an English-speaking team of 18 experienced professionals.
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Terminal Reality — Lewisville - Dallas/Fort Worth Area,
TX, USA
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Terminal Reality has joined forces with Microsoft and LucasArts to create an all-new Star Wars game for the revolutionary Kinect for Xbox 360. We’re searching for superstars to join our alliance! If you are a passionate, motivated, and experienced UI Artist/Designer, we want to talk to you.
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Volition — Champaign,
IL, USA
[09.06.2010]
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Blizzard Entertainment — Irvine,
CA, USA
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Blizzard Entertainment is looking for a talented and experienced individual to join the next-gen team as a senior story developer. Duties will include intellectual property management, creative writing, dialogue writing, research, editing, and story development. The ideal candidate has proven success as a published writer, outstanding people skills, and an absolute passion for Blizzard Entertainment's intellectual properties.
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Disney Interactive Studios/Junction Point Studios — Austin,
TX, USA
Gameloft Montreal — Montreal,
PQ, CAN
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Infinity Ward / Activision — Encino,
CA, USA
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Join our ranks! Infinity Ward, Inc. is an award winning developer of Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating the best games on the market, and strive not only to exceed the standard in game development, but define it. An incredibly talented team, an exciting work environment, and competitive compensation await those who are interested in creating cutting edge games.
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Infinity Ward / Activision — Encino,
CA, USA
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Join our ranks! Infinity Ward, Inc. is an award winning developer of Call of Duty: Modern Warfare 2. We are fiercely dedicated to creating the best games on the market, and strive not only to exceed the standard in game development, but define it. An incredibly talented team, an exciting work environment, and competitive compensation await those who are interested in creating cutting edge games.
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Insomniac Games — Burbank,
CA, USA
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Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Ratchet and Clank Future: Tools of Destruction, Resistance 2, and most recently - Ratchet and Clank Future: A Crack in Time! If that's not enough, we've also have been named one of the Best Small Companies to work for! Come check us out!
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NaturalMotion — Oxford,
SE, GBR
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NaturalMotion is looking for a Senior Designer to work on an upcoming high-profile social game on iPhone OS. The position could be based in the US or the UK
You will apply your knowledge of intuitive UI design to create an addictive genre-crossing title with strong viral components. Working with a team of high-end graphics developers, you will help redefine the perception of social games.
|
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Total Immersion Software,Inc. — Austin,
TX, USA
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Good Jobs! Great Life! Develop powerful simulation tools for mission rehearsal and training in the Serious Games industry. Without the pressures of commercial product development cycles, we maintain an innovative and creative work environment. We have flexible start times, casual dress, fully stocked kitchen, and Fortune-500 caliber benefits, free parking, diverse food choices within walking distance, outdoor decks overlooking the park and sailboats in the Oakland Estuary.
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United Front Games Ltd. — Vancouver,
BC, CAN
[09.03.2010]
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Raven Software / Activision — Madison,
WI, USA
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Raven Software, developer of numerous award winning games, including Singularity, X-Men Origins: Wolverine, Wolfenstein and Marvel: Ultimate Alliance is seeking an experienced Design Director/Lead Game Designer.
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Snowblind Studios — Kirkland,
WA, USA
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Snowblind Studios, a division of WB Games Inc. seeks a Designer, Tech to be responsible for significant contributions to game design, with a focus on technical game systems and scripting. Work with the Lead Designer and programmers to design, implement and maintain game objects, systems and NPCs. Responsible for level-specific implementation of complex scenarios, including logic and scripting.
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Sony Computer Entertainment America - Santa Monica — Santa Monica,
CA, USA
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Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Sucker Punch Productions — Bellevue,
WA, USA
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Senior Game Designer (inFAMOUS 2)
Sucker Punch Productions is looking for a Senior Designer who has that rare ability to string together a handful of game mechanics into a cohesive mission that makes people’s palms sweat! We are looking for a tried and tested Designer who has carried significant design responsibility on successful, shipping titles. We need someone who sees the whole game, not just a piece or two of it.
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THQ — Agoura,
CA, USA
[09.02.2010]
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Bungie LLC — Bellevue,
WA, USA
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Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination.
NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM
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Digital Extremes — London,
ON, CAN
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Edge of Reality — Austin,
TX, USA
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Edge of Reality is an independent veteran studio based in Austin, Texas. We are working on multiple projects including some with the Sims Studio of the EA Play Label. The studio has shipped 12 games over 12 years including several hits. The chemistry of the studio is very positive. Everyone puts aside their egos, and works hard to make the best game possible. Come join our team!
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Fuel Industries Inc. — Ottawa,
ON, CAN
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THQ, Kaos Studios — New York,
NY, USA
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Kaos Studios is located in the heart of New York City and is mere blocks from the Empire State Building and the thrill of Midtown Manhattan. Along with the opportunity to live in one of the most exciting cities in the world, we create exciting titles like Frontlines: Fuel of War (PC/XBOX360) and our newest title Homefront! We also offer competitive salaries, comprehensive health benefits, and an excellent compensation package. Check us out at www.kaosstudios.com!
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[09.01.2010]
2K China — Shanghai,
, CHN
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Blue Fang Games — Waltham,
MA, USA
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Blue Fang Games is focused on applying proven game design and development principles to the new social, online and mobile game platforms. Our team is comprised of a singular combination of game industry veterans and online/social gaming talent and is focused on delivering original, dynamic experiences that stand out from all the “me-too” games out there. Our first Facebook game, Zoo Kingdom (http://apps.facebook.com/zookingdom), has over a million active players and we're just getting started!
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Day 1 Studios — Chicago,
IL, USA
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We are recruiting for a Lead Level Designer for our upcoming projects. This is a great opportunity to work on a project in the early stages of pre-production.
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Digital Chocolate — San Mateo,
CA, USA
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Join a company that puts a high value on creativity and teamwork while focusing on results. Digital Chocolate is one of the fastest growing social games publishers on Facebook with multiple games launched, including Millionaire City, one of Facebook's top games. We are also a dominant mobile games publisher with award-winning titles on iPhone, Android and other platforms. Our products are built on the cornerstones of quality, innovation and community.
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Edge of Reality — Austin,
TX, USA
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Edge of Reality is an independent veteran studio based in Austin, Texas. We are working on multiple projects including some with the Sims Studio of the EA Play Label. The studio has shipped 12 games over 12 years including several hits. The chemistry of the studio is very positive. Everyone puts aside their egos, and works hard to make the best game possible. Come join our team!
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High Moon / Activision — Carlsbad,
CA, USA
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High Moon Studios is a wholly owned subsidiary of Activision Blizzard. Our studio was established in 2005 and is located in Carlsbad, CA, a seaside city in San Diego County. We are focused on making highly successful AAA titles for PS3 and Xbox 360. Our challenging work environment inspires creativity, innovation and teamwork. If you're ready to be challenged and be part of an amazing team, apply now!
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RockYou — Redwood City,
CA, USA
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Sony Computer Entertainment America - Santa Monica — Santa Monica,
CA, USA
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Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™).
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Tencent America, LLC — Palo Alto,
CA, USA
ZipZapPlay — San Francisco,
CA, USA
[08.27.2010]
USC's Institute for Creative Technologies — Los Angeles,
CA, USA
[08.25.2010]
Electric Bat Interactive LLC — Austin,
TX, USA
[08.23.2010]
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Glu Mobile — London / Moscow,
EN, GBR
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Life at the cutting edge of wireless technology is an exciting place to be. Glu is always on the lookout for exceptional talent to join our team. We reward talent, creativity, and the ability to get the job done.
At Glu, you'll find dynamic people, a hip, forward-thinking culture, a team-oriented environment, and opportunity for advancement. If you are interested in mobile technology and want to be part of a team that makes the future of wireless technology happen, then Glu is for you!
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[08.20.2010]
Mighty Play — San Francisco,
CA, USA
Riot Games — Culver City,
CA, USA
[08.18.2010]
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Sierra Nevada Corporation — Herndon,
VA, USA
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Seeking innovative visualization engineers to perform nontraditional development efforts in our Modeling and Simulation Lab. This team is responsible for developing the core graphics technologies that serve as the foundation for F&T’s visually stunning demonstrations. Our F&T business area is developing a state of the art graphics lab to include a large immersive CAVE for user interaction and simulation.
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[08.17.2010]
Cryptic Studios — Los Gatos,
CA, USA
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Demiurge Studios, Inc. — Cambridge,
MA, USA
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Demiurge Studios is an independent game developer, located near Boston. We maintain a creative, energetic atmosphere where individual input matters. We work on high profile games for pc and the latest consoles. We offer competitive salaries, benefits and sane working hours.
We're looking for experienced level design talent. The right candidate has a firm grasp of what makes a level fun and immersive, the artistic instincts to make it visually compelling, and the technical chops to make it real.
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Menue Americas — Atlanta,
GA, USA
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Storm8 — Redwood City,
CA, USA
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Storm8 is the #1 MMO company on iPhone. We have many hit titles including Racing Live, World War, Kingdoms Live, Vampires Live, Rockstars Live, and iMobsters with millions of users. Each of our 9 titles has reached top 10 in the free category on the iPhone App Store.
- Competitive salary & stock options
- We provide full benefits: dental, vision & healthcare
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[08.16.2010]
Ogmento, Inc — Los Angeles,
CA, USA
World Golf Tour, Inc. — San Francisco,
CA, USA
[08.11.2010]
Night Agency — new york,
NY, USA
[08.10.2010]
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Electronic Arts Montreal — Montreal,
PQ, CAN
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Lead Game Designers are responsible for devising what a game consists of and how it plays, following the vision of the Executive Producer. They plan and define all the elements and components of a game, including its setting, structure, rules, story flow, characters, objects, vehicles, and devices available to the characters; interface design; and game modes.
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